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<!DOCTYPE deck SYSTEM "AnarchRevoltDeck.dtd">
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<deck formatVersion="-TODO-1.0" databaseVersion="-TODO-20040101" generator="Anarch Revolt Deck Builder">
  <name>Reckless Anarchy</name>
  <date>Fri Jun 20 01:11:55 2008</date>
  <author>Obtenebration</author>
  <description>Setite voting with Anarch tricks.&#13;
</description>
  <attributes in_use="-TODO-yes" contains_proxy="-TODO-yes"></attributes>
  <crypt size="12" min="5" max="10" avg="8.33333"><vampire databaseID="2795" count="2"><name>Porphyrion</name><adv></adv><clan>Follower of Set</clan><capacity>9</capacity><disciplines>CHI OBF PRE SER for </disciplines><title></title><group>5</group><set>LotN</set><text>Independent: When Porphyrion enters play, you may search your library for a Treaty of Laibach and move it to your hand (shuffle and discard afterward). +1 stealth.</text></vampire><vampire databaseID="2793" count="2"><name>Pentweret</name><adv></adv><clan>Follower of Set</clan><capacity>9</capacity><disciplines>OBF PRE SER aus for obe </disciplines><title></title><group>5</group><set>LotN</set><text>Independent: When in combat at close range with an ally that costs less than 4 blood or pool or a vampire with capacity less than 4, Pentweret may give you control of that minion as a strike that costs 2 blood.</text></vampire><vampire databaseID="2790" count="2"><name>Ogwon</name><adv></adv><clan>Follower of Set</clan><capacity>7</capacity><disciplines>OBF PRE SER for </disciplines><title></title><group>5</group><set>LotN</set><text>Independent: If an ally or younger vampire attempts to block Ogwon and fails, that minion burns 1 blood or life when the action resolves (before resolving the action).</text></vampire><vampire databaseID="2245" count="1"><name>Ayo Igoli</name><adv></adv><clan>Ishtarri</clan><capacity>10</capacity><disciplines>AUS CEL FOR PRE obf tha </disciplines><title></title><group>4</group><set>LoB</set><text>Laibon: Ayo gets an additional vote for each ready titled vampire you control. You may use a discard phase action to move 2 blood from Ayo to a Laibon in your uncontrolled region.</text></vampire><vampire databaseID="2799" count="2"><name>Seterpenre</name><adv></adv><clan>Follower of Set</clan><capacity>10</capacity><disciplines>AUS NEC OBF PRE SER </disciplines><title></title><group>5</group><set>LotN</set><text>Independent: When Seterpenre enters play, put up to four master: Discipline cards on him from your hand, ash heap and/or library (shuffle afterward). Discipline cards do not affect his capacity.</text></vampire><vampire databaseID="2787" count="1"><name>Nakhthorheb</name><adv></adv><clan>Follower of Set</clan><capacity>10</capacity><disciplines>OBF PRE SER </disciplines><title></title><group>4</group><set>LotN</set><text>Independent: Nakhthorheb may untap once during each of your minion phases. Minions with your corruption counters cannot block him. +1 strength.</text></vampire><vampire databaseID="2744" count="1"><name>Abdelsobek</name><adv></adv><clan>Follower of Set</clan><capacity>5</capacity><disciplines>for nec obf pre ser </disciplines><title></title><group>5</group><set>LotN</set><text>Independent: Abdelsobek can untap a vampire or mummy you control as a +1 stealth action.</text></vampire><vampire databaseID="2797" count="1"><name>Renenet</name><adv></adv><clan>Follower of Set</clan><capacity>5</capacity><disciplines>OBF PRE ser </disciplines><title></title><group>4</group><set>LotN</set><text>Independent.</text></vampire></crypt>
  <library size="90"><card databaseID="6120" count="1"><name>Blood Turnip</name><type>Master</type><set>TR</set><cost></cost><requirement>anarch</requirement><text>Unique master. Requires a ready anarch.
Put this card on any minion. When this minion enters combat, he or she moves this card and 1 blood (or life) to the opposing minion. If the opposing minion is an anarch, that anarch can move this card onto any minion instead (but it must move).</text></card><card databaseID="6125" count="1"><name>Crypt's Sons</name><type>Retainer</type><set>TR</set><cost>1 pool </cost><requirement>anarch</requirement><text>Unique mortal with 3 life. Requires an anarch.
Whenever this anarch is blocked, he or she may burn a life from the Sons to cancel combat and continue the action as if unblocked. The Sons inflict 1R damage each round of combat during normal strike resolution.</text></card><card databaseID="3602" count="2"><name>Firebrand</name><type>Political Action</type><set>Anarchs</set><cost></cost><requirement>anarch</requirement><text>Requires an anarch.
If this referendum is successful, put this card on the acting anarch. This anarch gets 1 additional vote during a political action. During your minion phase, this anarch can burn 1 blood to untap a ready younger anarch. Burn this card if this anarch goes to torpor. An anarch may have only 1 Firebrand.</text></card><card databaseID="3618" count="3"><name>Go Anarch</name><type>Action</type><set>Anarchs</set><cost></cost><requirement>non-anarch,non-titled</requirement><text>+1 stealth action. Requires a ready non-titled, non-anarch vampire.
Put this card on the acting vampire and untap this vampire. This vampire is considered anarch (and independent). If this vampire changes sects, burn this card.</text></card><card databaseID="3658" count="3"><name>Rant!</name><type>Action Modifier</type><set>Anarchs</set><cost></cost><requirement>anarch</requirement><text>Requires a ready anarch. Only usable during a referendum before any votes are cast.
During this referendum, each ready anarch may burn 1 blood to gain 1 additional vote. If the referendum fails, this acting vampire takes 2 unpreventable damage.</text></card><card databaseID="6150" count="1"><name>Smear Campaign</name><type>Master</type><set>TR</set><cost>1 pool </cost><requirement>anarch</requirement><text>Unique master. Requires a ready anarch.
Put this card in play. Tap during your untap phase and choose a tapped non-anarch minion controlled by your predator or prey to burn a card on that minion. Cannot be used to burn an equipment or a retainer. That minion's controller then takes control of this card.</text></card><card databaseID="5373" count="4"><name>Forgotten Labyrinth</name><type>Action Modifier</type><set>Third</set><cost>1 blood</cost><requirement></requirement><text>Not usable on a bleed action.
[obf] +2 stealth.
[OBF] +3 stealth.</text></card><card databaseID="5437" count="4"><name>Lost in Crowds</name><type>Action Modifier</type><set>Third</set><cost></cost><requirement></requirement><text>[obf] +1 stealth.
[OBF] +2 stealth.</text></card><card databaseID="5861" count="3"><name>Cloak the Gathering</name><type>Action Modifier</type><set>LotN</set><cost></cost><requirement></requirement><text>[obf] +1 stealth.
[OBF] Only usable by a ready vampire other than the acting minion you control. The action gets +1 stealth.</text></card><card databaseID="5348" count="4"><name>Elder Impersonation</name><type>Action Modifier</type><set>Third</set><cost>1 blood</cost><requirement></requirement><text>[obf] +1 stealth.
[OBF] Only usable when a minion attempts to block. The attempt fails (do not tap that blocking minion). That minion cannot attempt to block this action again.</text></card><card databaseID="5254" count="4"><name>Bewitching Oration</name><type>Action Modifier</type><set>Third</set><cost></cost><requirement></requirement><text>Only usable during a referendum.
[pre] This acting vampire gains 2 votes.
[PRE] This acting vampire gains 4 votes.</text></card><card databaseID="5425" count="4"><name>Kine Resources Contested</name><type>Political Action</type><set>Third</set><cost></cost><requirement></requirement><text>Allocate 4 points among two or more Methuselahs. Successful referendum means each Methuselah burns 1 pool for each point assigned.</text></card><card databaseID="5986" count="4"><name>Reckless Agitation</name><type>Political Action</type><set>LotN</set><cost>2 blood</cost><requirement>independent,capacity above 4</requirement><text>Requires an independent vampire with capacity above 4.
Allocate 6 points among two or more other Methuselahs. Successful referendum means each Methuselah burns 1 pool for each point assigned.</text></card><card databaseID="5302" count="1"><name>Conservative Agitation</name><type>Political Action</type><set>Third</set><cost></cost><requirement></requirement><text>Allocate X points among two or more Methuselahs, where X is the number of Methuselahs in the game. Successful referendum means each Methuselah burns 1 pool for each point assigned.</text></card><card databaseID="5520" count="1"><name>Reins of Power</name><type>Political Action</type><set>Third</set><cost></cost><requirement></requirement><text>Successful referendum means each Methuselah may choose a ready vampire he or she controls. Each Methuselah gains 6 pool. Each Methuselah also burns an amount of pool equal to the capacity of his or her predator's chosen vampire. Only one Reins of Power can be played or called in a game.</text></card><card databaseID="4446" count="1"><name>Ferraille</name><type>Master</type><set>KMW</set><cost></cost><requirement></requirement><text>Unique master.
Put this card in play. Once each turn, you may burn 1 pool to gain 3 votes during a referendum.</text></card><card databaseID="1430" count="1"><name>Opium Den</name><type>Master</type><set>AH</set><cost>1 pool </cost><requirement></requirement><text>Master: unique location.
Tap to give a Follower of Set you control +1 stealth for the current action.</text></card><card databaseID="4474" count="2"><name>Hierophant</name><type>Political Action</type><set>KMW</set><cost></cost><requirement></requirement><text>Choose a Follower of Set. If this referendum passes, put this card on the chosen vampire. The vampire with this card has 1 additional vote. Any vampire who successfully blocks the vampire with this card burns 1 blood (before combat, if any).</text></card><card databaseID="4599" count="4"><name>Waters of Duat</name><type>Action</type><set>KMW</set><cost>1 blood</cost><requirement>non-sterile,capacity above 4</requirement><text>+1 stealth action. Requires a ready non-Sterile Follower of Set with capacity above 4.
Put this card in play; it becomes a 1-capacity Follower of Set. You may search your library (shuffle afterward), ash heap or hand for a Discipline card and place it on this vampire (pay cost as normal). This vampire is not considered unique, must hunt this turn and is the same sect as the acting Follower of Set.</text></card><card databaseID="5465" count="2"><name>Obfuscate</name><type>Master</type><set>Third</set><cost></cost><requirement></requirement><text>Master: Discipline.
Put this card on a vampire. This vampire gains one level of Obfuscate [obf]. Capacity increases by 1: the vampire is one generation older. Cannot be placed on a vampire with superior Obfuscate.</text></card><card databaseID="6147" count="1"><name>Revolutionary Council</name><type>Political Action</type><set>TR</set><cost></cost><requirement>baron</requirement><text>Requires a baron.
Choose X, then choose X ready untapped anarchs you control and allocate 2X points among one or more Methuselahs, locations, and equipment. Successful referendum means each chosen anarch is tapped, each Methuselah burns 1 pool for each point assigned, and each location or equipment assigned a point is burned.</text></card><card databaseID="6142" count="3"><name>Patsy</name><type>Political Action</type><set>TR</set><cost></cost><requirement>baron</requirement><text>Requires a baron. Only usable if you control the Edge.
Choose a titled non-anarch vampire. Successful referendum means that you burn the edge to remove that vampire's title and burn 2 pool from his or her controller.</text></card><card databaseID="5615" count="4"><name>Voter Captivation</name><type>Action Modifier</type><set>Third</set><cost></cost><requirement></requirement><text>Only usable after resolving a successful referendum called by this acting vampire.
[pre] The acting vampire gains X blood from the blood bank, where X is the number of votes by which the referendum passed.
[PRE] As above, but move up to 2 of those blood counters to your pool instead of this vampire.</text></card><card databaseID="5939" count="5"><name>Majesty</name><type>Combat</type><set>LotN</set><cost>1 blood</cost><requirement></requirement><text>[pre] Strike: combat ends.
[PRE] As above, and this vampire untaps before combat ends.</text></card><card databaseID="3534" count="1"><name>Anarch Railroad</name><type>Master</type><set>Anarchs</set><cost>2 pool </cost><requirement></requirement><text>Master: unique location.
Tap to give an anarch +1 stealth for the current action.</text></card><card databaseID="5307" count="1"><name>Creepshow Casino</name><type>Master</type><set>Third</set><cost>2 pool </cost><requirement></requirement><text>Master: unique location.
Tap when a vampire you control announces an undirected action to give that acting vampire +1 stealth; usable even though the stealth is not yet needed.</text></card><card databaseID="5343" count="2"><name>Dreams of the Sphinx</name><type>Master</type><set>Third</set><cost>1 pool </cost><requirement></requirement><text>Unique master.
Put this card in play. Put a counter on this card each time you tap it. When the third counter is added, burn this card. Tap this card to get +2 hand size until the end of the current turn. Tap during your untap phase to gain an additional pool if you have the Edge. Tap to move a blood from the blood bank to a vampire in your uncontrolled region.</text></card><card databaseID="4937" count="4"><name>Minion Tap</name><type>Master</type><set>LoB</set><cost></cost><requirement></requirement><text>Master.
Move any amount of blood from one of the vampires you control to your pool.</text></card><card databaseID="6153" count="1"><name>Twilight Camp</name><type>Master</type><set>TR</set><cost></cost><requirement></requirement><text>Master.
Put this card in play with 4 counters. When you put a non-titled, non-anarch vampire in play from your uncontrolled region, you may burn a counter from this card to make that vampire anarch (and independent). You may burn a counter from this card to add a blood to an anarch as a master phase action. Burn this card when it has no counters.</text></card><card databaseID="5903" count="4"><name>Freak Drive</name><type>Action Modifier</type><set>LotN</set><cost>1 blood</cost><requirement></requirement><text>[for] Only usable at the end of a successful action (after resolving the action). This vampire untaps.
[FOR] As above, but usable even if the action is blocked (play after combat, if any).</text></card><card databaseID="3594" count="1"><name>Fee Stake: Boston</name><type>Action</type><set>Anarchs</set><cost></cost><requirement>anarch,capacity above 4</requirement><text>Requires a ready anarch with capacity above 4. +1 stealth action. Title.
Put this card on the acting anarch to represent the unique anarch title of Baron of Boston. This may lead to a contested title. If this anarch is Toreador or Toreador antitribu, he or she gets 1 additional vote in referendums he or she calls. Any vampire can call a referendum to burn this card as a +1 stealth political action. In that referendum, non-anarch titles are worth 1 fewer votes.</text></card><card databaseID="3595" count="1"><name>Fee Stake: Corte</name><type>Action</type><set>Anarchs</set><cost></cost><requirement>anarch,capacity above 4</requirement><text>Requires a ready anarch with capacity above 4. +1 stealth action. Title.
Put this card on the acting anarch to represent the unique anarch title of Baron of Corte. This may lead to a contested title. Any vampire can call a referendum to burn this card as a +1 stealth political action. In that referendum, non-anarch titles are worth 1 fewer votes.</text></card><card databaseID="3596" count="1"><name>Fee Stake: Los Angeles</name><type>Action</type><set>Anarchs</set><cost></cost><requirement>anarch,capacity above 4</requirement><text>Requires a ready anarch with capacity above 4. +1 stealth action. Title.
Put this card on the acting anarch to represent the unique anarch title of Baron of Los Angeles. This may lead to a contested title. Any vampire can call a referendum to burn this card as a +1 stealth political action. In that referendum, non-anarch titles are worth 1 fewer votes.</text></card><card databaseID="3598" count="1"><name>Fee Stake: Perth</name><type>Action</type><set>Anarchs</set><cost></cost><requirement>anarch,capacity above 4</requirement><text>Requires a ready anarch with capacity above 4. +1 stealth action. Title.
Put this card on the acting anarch to represent the unique anarch title of Baron of Perth. This may lead to a contested title. Any vampire can call a referendum to burn this card as a +1 stealth political action. In that referendum, non-anarch titles are worth 1 fewer votes.</text></card><card databaseID="3597" count="1"><name>Fee Stake: New York</name><type>Action</type><set>Anarchs</set><cost></cost><requirement>anarch,capacity above 4</requirement><text>Requires a ready anarch with capacity above 4. +1 stealth action. Title.
Put this card on the acting anarch to represent the unique anarch title of Baron of New York. This may lead to a contested title. If this anarch is Brujah or Brujah antitribu, he or she gets 1 additional vote in referendums he or she calls. Any vampire can call a referendum to burn this card as a +1 stealth political action. In that referendum, non-anarch titles are worth 1 fewer votes.</text></card><card databaseID="3599" count="1"><name>Fee Stake: Seattle</name><type>Action</type><set>Anarchs</set><cost></cost><requirement>anarch,capacity above 4</requirement><text>Requires a ready anarch with capacity above 4. +1 stealth action. Title.
Put this card on the acting anarch to represent the unique anarch title of Baron of Seattle. This may lead to a contested title. If this anarch is Gangrel or Gangrel antitribu, he or she gets 1 additional vote in referendums he or she calls. Any vampire can call a referendum to burn this card as a +1 stealth political action. In that referendum, non-anarch titles are worth 1 fewer votes.</text></card><card databaseID="5324" count="2"><name>Delaying Tactics</name><type>Reaction</type><set>Third</set><cost>1 blood</cost><requirement></requirement><text>Only usable during a referendum.
The referendum is canceled. Untap the acting vampire. The political action card (if any) played to call this referendum is returned to its owner's hand (discard afterward), and the acting Methuselah's minions cannot attempt the same political action again this turn.</text></card><card databaseID="5235" count="1"><name>Anarch Revolt</name><type>Master</type><set>Third</set><cost></cost><requirement></requirement><text>Master.
Put this card in play. A Methuselah who does not control a ready anarch burns 1 pool during his or her untap phase. Any vampire can call a referendum to burn this card as a +1 stealth political action.</text></card><card databaseID="5519" count="1"><name>Reinforcements</name><type>Political Action</type><set>Third</set><cost></cost><requirement>titled</requirement><text>Requires a titled vampire.
Choose one or more Methuselahs. Successful referendum means each chosen Methuselah selects up to 3 library cards from his or her ash heap and shuffles them into his or her library. Remove this card from the game, even if the action is canceled or blocked or the referendum fails.</text></card><card databaseID="1153" count="1"><name>Legendary Vampire</name><type>Master</type><set>DS</set><cost>2 pool </cost><requirement></requirement><text>Unique master.
Put this card on a vampire with a capacity above 6 who was moved into your ready region during your last influence phase. This vampire gets +2 bleed and an additional 2 votes. Any vampire may call a referendum to burn this card as a +1 stealth political action.</text></card><card databaseID="4243" count="1"><name>Powerbase: Los Angeles</name><type>Master</type><set>Tenth</set><cost></cost><requirement></requirement><text>Master: unique location.
Tap during your discard phase to gain a discard phase action. If you use that discard phase action to discard a card that requires an anarch or a card that makes a vampire an anarch, you may untap a ready anarch. Any anarch controlled by another Methuselah may steal this location for his or her controller as a (D) action.</text></card><card databaseID="6121" count="2"><name>Chameleon</name><type>Action</type><set>TR</set><cost>X blood</cost><requirement>baron</requirement><text>+1 stealth action. Requires a baron.
(D) Take control of a younger vampire with capacity of X who entered play since your last minion phase. That vampire becomes anarch (and independent).</text></card></library>
</deck>
