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<deck formatVersion="-TODO-1.0" databaseVersion="-TODO-20040101" generator="Anarch Revolt Deck Builder">
  <name>Lasombra Cheese Bleed</name>
  <date>Fri Jan 11 14:41:03 2008</date>
  <author>Obtenebration</author>
  <description>Lasombra Stealth/Bleed tricks.&#13;
&#13;
Needs:&#13;
&#13;
1 X Blanket of Night&#13;
1 X Shroud of Absence</description>
  <attributes in_use="-TODO-yes" contains_proxy="-TODO-yes"></attributes>
  <crypt size="12" min="2" max="10" avg="5.91667"><vampire databaseID="881" count="1"><name>Talley, the Hound</name><adv></adv><clan>Lasombra</clan><capacity>6</capacity><disciplines>OBT POT aus dom </disciplines><title></title><group>2</group><set>SW</set><text>Sabbat: Talley gets +1 intercept when attempting to block any (D) action directed at one of your other minions.</text></vampire><vampire databaseID="1200" count="1"><name>Lucita</name><adv></adv><clan>Lasombra</clan><capacity>8</capacity><disciplines>DOM FOR OBT cel pot </disciplines><title></title><group>2</group><set>Promo20020811</set><text>Independent: Sabbat vampires younger than Lucita get -1 intercept when attempting to block Lucita.</text></vampire><vampire databaseID="1564" count="1"><name>Lucita</name><adv>Advanced</adv><clan>Lasombra</clan><capacity>8</capacity><disciplines>DOM FOR OBT cel pot </disciplines><title></title><group>2</group><set>Anarchs</set><text>Advanced, Sabbat: Once each action Lucita performs, she may burn 2 blood to cancel a reaction card played by a vampire with capacity less than 6 as it is played (no cost is paid).
[MERGED] Archbishop of Aragon.</text></vampire><vampire databaseID="834" count="1"><name>Guido Lucciano</name><adv></adv><clan>Lasombra</clan><capacity>5</capacity><disciplines>OBT dom obf </disciplines><title></title><group>2</group><set>SW</set><text>Sabbat</text></vampire><vampire databaseID="840" count="1"><name>Ignacio, The Black Priest</name><adv></adv><clan>Lasombra</clan><capacity>4</capacity><disciplines>dom obt pot </disciplines><title></title><group>2</group><set>SW</set><text>Sabbat</text></vampire><vampire databaseID="1164" count="1"><name>Julia Prima</name><adv></adv><clan>Kiasyd</clan><capacity>7</capacity><disciplines>DOM OBT aus myt </disciplines><title></title><group>2</group><set>BL</set><text>Sabbat: Julia can bleed any Methuselah as a (D) action. Once each action, Julia can burn 1 blood to get +1 bleed. Cold iron vulnerability.</text></vampire><vampire databaseID="832" count="1"><name>Gratiano</name><adv></adv><clan>Lasombra</clan><capacity>8</capacity><disciplines>DOM OBT obf pot </disciplines><title>priscus</title><group>2</group><set>SW</set><text>Sabbat priscus: Gratiano gets one additional vote during the prisci sub-referendum. +1 bleed.</text></vampire><vampire databaseID="868" count="1"><name>Ramiro</name><adv></adv><clan>Lasombra</clan><capacity>4</capacity><disciplines>dom obt vic </disciplines><title></title><group>2</group><set>SW</set><text>Sabbat</text></vampire><vampire databaseID="2093" count="1"><name>Marcus Vitel</name><adv></adv><clan>Ventrue</clan><capacity>10</capacity><disciplines>DOM FOR OBF OBT PRE </disciplines><title>prince</title><group>3</group><set>KMW</set><text>Camarilla Prince of Washington, D.C.: Marcus can burn a retainer as a +1 stealth (D) action. While Marcus is ready and a prince, Sabbat vampires you control get +1 bleed when bleeding a Methuselah who controls a ready Camarilla vampire.</text></vampire><vampire databaseID="795" count="1"><name>Aaron Duggan, Cameron's Toady</name><adv></adv><clan>Lasombra</clan><capacity>2</capacity><disciplines>obt </disciplines><title></title><group>2</group><set>SW</set><text>Sabbat</text></vampire><vampire databaseID="1656" count="1"><name>Banjoko</name><adv></adv><clan>Lasombra</clan><capacity>5</capacity><disciplines>DOM obt pot </disciplines><title></title><group>3</group><set>BH</set><text>Sabbat. Black Hand Seraph.</text></vampire><vampire databaseID="2305" count="1"><name>Quincy, The Trapper</name><adv></adv><clan>Kiasyd</clan><capacity>4</capacity><disciplines>dom myt obt </disciplines><title></title><group>3</group><set>LoB</set><text>Sabbat: Quincy may burn an ally controlled by your predator or prey with two +1 stealth (D) actions. Cold iron vulnerability.</text></vampire></crypt>
  <library size="90"><card databaseID="4219" count="1"><name>Carlton Van Wyk (Hunter)</name><type>Ally</type><set>Tenth</set><cost>2 pool </cost><requirement></requirement><text>Unique mortal with 2 life. 0 strength, 0 bleed.
Carlton can strike for 1R damage, and he may dodge as a strike once each combat. Carlton has +1 intercept when blocking vampires. During your discard phase, you may burn Carlton to burn a vampire who has committed diablerie since your last turn.</text></card><card databaseID="5473" count="1"><name>Path of Night, The</name><type>Master</type><set>Third</set><cost>1 pool </cost><requirement></requirement><text>Unique master.
Put this card in play. Cards that require Obtenebration [obt] cost Lasombra 1 less blood. Any minion may burn this card as a (D) action; if that minion is a vampire, he or she takes 1 unpreventable damage when this card is burned.</text></card><card databaseID="5418" count="1"><name>Ivory Bow</name><type>Equipment</type><set>Third</set><cost>1 pool </cost><requirement></requirement><text>Unique weapon.
1R aggravated damage each strike.</text></card><card databaseID="4742" count="1"><name>.44 Magnum</name><type>Equipment</type><set>LoB</set><cost>2 pool </cost><requirement></requirement><text>Weapon, gun.
2R damage each strike, with an optional maneuver each combat.</text></card><card databaseID="2161" count="3"><name>Entombment</name><type>Combat</type><set>SW</set><cost>2 blood</cost><requirement></requirement><text>[obt] Strike: burn the opposing ally.
[OBT] Strike: send the opposing vampire into torpor.</text></card><card databaseID="5467" count="2"><name>Oubliette</name><type>Combat</type><set>Third</set><cost>1 blood</cost><requirement></requirement><text>[obt] Strike: combat ends.
[OBT] As above, and the opposing minion burns 1 blood (or life) after combat.</text></card><card databaseID="2066" count="5"><name>Arms of the Abyss</name><type>Combat</type><set>SW</set><cost></cost><requirement></requirement><text>[obt] Strike: dodge.
[OBT] Strike: dodge, with an additional strike.</text></card><card databaseID="5419" count="1"><name>J. S. Simmons, Esq.</name><type>Retainer</type><set>Third</set><cost></cost><requirement></requirement><text>Unique mortal with 1 life.
The minion with this retainer gets +1 bleed.</text></card><card databaseID="3966" count="2"><name>Tenebrous Form</name><type>Action Modifier</type><set>BH</set><cost>1 blood</cost><requirement></requirement><text>[obt] +1 stealth.
[OBT] As above, and minions without Obtenebration must pay 1 blood to attempt to block.</text></card><card databaseID="5370" count="2"><name>Foreshadowing Destruction</name><type>Action Modifier</type><set>Third</set><cost></cost><requirement></requirement><text>After playing this card, you cannot play another action modifier to further increase the bleed for this action.
[dom] +1 bleed.
[DOM] +3 bleed if the Methuselah you are bleeding has fewer than 10 pool.</text></card><card databaseID="5594" count="4"><name>Threats</name><type>Action Modifier</type><set>Third</set><cost></cost><requirement></requirement><text>After playing this card, you cannot play another action modifier to further increase the bleed for this action.
[dom] +1 bleed.
[DOM] +2 bleed.</text></card><card databaseID="5271" count="3"><name>Bonding</name><type>Action Modifier</type><set>Third</set><cost></cost><requirement></requirement><text>After playing this card, you cannot play another action modifier to further increase the bleed for this action. (Only usable during a bleed action.)
[dom] +1 bleed.
[DOM] +1 stealth and +1 bleed.</text></card><card databaseID="5554" count="4"><name>Shroud of Night</name><type>Action Modifier</type><set>Third</set><cost></cost><requirement></requirement><text>[obt] +1 stealth, not usable on a bleed action.
[OBT] +1 stealth.</text></card><card databaseID="5549" count="6"><name>Shadow Play</name><type>Action Modifier</type><set>Third</set><cost>1 blood</cost><requirement></requirement><text>[obt] +1 stealth.
[OBT] +2 stealth.</text></card><card databaseID="3940" count="3"><name>Seduction</name><type>Action Modifier</type><set>BH</set><cost></cost><requirement></requirement><text>Only usable when the acting vampire's action is announced.
[dom] Choose a younger vampire. He or she cannot block this acting vampire.
[DOM] As above, but the affected vampire can be the same age or older.</text></card><card databaseID="5870" count="5"><name>Conditioning</name><type>Action Modifier</type><set>LotN</set><cost>1 blood</cost><requirement></requirement><text>You cannot play another action modifier to increase this bleed amount.
[dom] +2 bleed
[DOM] +3 bleed.</text></card><card databaseID="5910" count="1"><name>Graverobbing</name><type>Action</type><set>LotN</set><cost></cost><requirement></requirement><text>[dom] (D) Steal a vampire in torpor controlled by another Methuselah.
[DOM] As above, and this acting vampire may burn 2 blood to move the stolen vampire to your ready region.</text></card><card databaseID="5385" count="5"><name>Govern the Unaligned</name><type>Action</type><set>Third</set><cost>1 blood</cost><requirement></requirement><text>[dom] (D) Bleed with +2 bleed.
[DOM] +1 stealth action. Move 3 blood from the blood bank to a younger vampire in your uncontrolled region.</text></card><card databaseID="5360" count="1"><name>Far Mastery</name><type>Action</type><set>Third</set><cost>1 blood</cost><requirement></requirement><text>+1 stealth action.
[dom] (D) The acting vampire takes control of a retainer controlled by another vampire.
[DOM] (D) Take control of an ally controlled by another Methuselah.</text></card><card databaseID="5542" count="3"><name>Scouting Mission</name><type>Action</type><set>Third</set><cost></cost><requirement></requirement><text>[dom] (D) Bleed with +1 bleed.
[DOM] +1 stealth action. Move 2 blood from the blood bank to a younger vampire in your uncontrolled region.</text></card><card databaseID="3852" count="5"><name>Deflection</name><type>Reaction</type><set>BH</set><cost>1 blood</cost><requirement></requirement><text>[dom] Only usable when a minion is bleeding you after blocks are declined. Tap this reacting vampire. Choose another Methuselah other than the controller of the acting minion. The acting minion is now bleeding that Methuselah.
[DOM] As above, but do not tap this vampire.</text></card><card databaseID="5466" count="3"><name>On the Qui Vive</name><type>Reaction</type><set>Third</set><cost></cost><requirement></requirement><text>Only usable by a tapped minion. This reacting minion can play reaction cards and attempt to block as though untapped until the current action is concluded. If this minion is an ally, he or she does not untap as normal during his or her next untap phase. A minion may play only one On the Qui Vive between his or her untap phases.</text></card><card databaseID="5517" count="1"><name>Redirection</name><type>Reaction</type><set>Third</set><cost></cost><requirement></requirement><text>[dom] Only usable when a younger vampire is bleeding you, after blocks are declined. Tap this reacting vampire. Choose another Methuselah other than the acting vampire's controller. That acting vampire is now bleeding that Methuselah.
[DOM] As above, but the acting vampire can be the same age or older.</text></card><card databaseID="5092" count="3"><name>Wake with Evening's Freshness</name><type>Reaction</type><set>LoB</set><cost></cost><requirement></requirement><text>Do not replace until your next untap phase.
Only usable by a tapped vampire. This reacting vampire can play reaction cards and attempt to block as though untapped until the current action is concluded.</text></card><card databaseID="2166" count="4"><name>Eyes of the Night</name><type>Reaction</type><set>SW</set><cost></cost><requirement></requirement><text>[obt] +1 intercept.
[OBT] As above, with an optional maneuver or press during the resulting combat if this vampire successfully blocks this action and combat occurs.</text></card><card databaseID="5387" count="1"><name>Grooming the Protege</name><type>Master</type><set>Third</set><cost></cost><requirement></requirement><text>Master.
Move up to 3 blood from a ready vampire you control to a younger vampire of the same clan in your uncontrolled region.</text></card><card databaseID="5349" count="1"><name>Elysian Fields</name><type>Master</type><set>Third</set><cost>2 pool </cost><requirement></requirement><text>Master: unique location.
Tap to give a Lasombra you control +1 stealth for the current action.</text></card><card databaseID="4765" count="1"><name>Barrens, The</name><type>Master</type><set>LoB</set><cost></cost><requirement></requirement><text>Master: unique location.
Tap to discard a card from your hand.</text></card><card databaseID="2262" count="1"><name>Political Hunting Ground</name><type>Master</type><set>SW</set><cost>2 pool </cost><requirement></requirement><text>Master: unique location. Hunting Ground
During your untap phase, you may move 1 blood from the blood bank to a ready vampire you control. A vampire can gain blood from only one hunting ground card each turn.</text></card><card databaseID="5488" count="1"><name>Power Structure</name><type>Master</type><set>Third</set><cost></cost><requirement></requirement><text>Unique master.
Put this card into play. Tap to give each Lasombra you control 1 additional vote for the current political action.</text></card><card databaseID="4937" count="1"><name>Minion Tap</name><type>Master</type><set>LoB</set><cost></cost><requirement></requirement><text>Master.
Move any amount of blood from one of the vampires you control to your pool.</text></card><card databaseID="5908" count="1"><name>Giant's Blood</name><type>Master</type><set>LotN</set><cost></cost><requirement></requirement><text>Master.
Fill a vampire to full capacity with blood from the blood bank. Only one Giant's Blood can be played in a game.</text></card><card databaseID="5261" count="5"><name>Blood Doll</name><type>Master</type><set>Third</set><cost></cost><requirement></requirement><text>Master.
Put this card on a vampire you control. During his or her master phase, this vampire's controller may move 1 blood from this vampire to his or her pool or from his or her pool to this vampire.</text></card><card databaseID="5338" count="1"><name>Dominate</name><type>Master</type><set>Third</set><cost></cost><requirement></requirement><text>Master: Discipline.
Put this card on a vampire. This vampire gains 1 level of Dominate [dom]. Capacity increases by 1: the vampire is one generation older. Cannot be placed on a vampire with superior Dominate.</text></card><card databaseID="5053" count="1"><name>Storage Annex</name><type>Master</type><set>LoB</set><cost></cost><requirement></requirement><text>Master: location.
Put a card from your hand face down (out of play) on this card when you play it. You may look at the card at any time. During your master phase, you may exchange a card in your hand for the card on this Storage Annex.</text></card><card databaseID="6055" count="1"><name>Wash</name><type>Master</type><set>LotN</set><cost></cost><requirement></requirement><text>Master: out-of-turn. Trifle. Do not replace until your next untap phase.
Cancel a master card played by your predator or prey as it is played (no cost is paid). That Methuselah gains a master phase action (if the canceled card is an out-of-turn master, the master phase action is gained during that Methuselah's next master phase).</text></card><card databaseID="3011" count="1"><name>Shroud of Absence</name><type>Action Modifier</type><set>BL</set><cost></cost><requirement></requirement><text>[dom][obt] +1 stealth.
[DOM][OBT] As [dom][obt] above, and if this action is blocked, this vampire may end combat as a strike during the first round of combat.</text></card><card databaseID="2079" count="1"><name>Blanket of Night</name><type>Action Modifier</type><set>SW</set><cost>1 blood</cost><requirement></requirement><text>[obt] +1 stealth.
[OBT] Only usable by a vampire other than the acting minion when a minion attempts to block an acting minion you control. Tap this modifying vampire to cause the block to fail; that blocking minion cannot attempt to block this action again.</text></card><card databaseID="5343" count="1"><name>Dreams of the Sphinx</name><type>Master</type><set>Third</set><cost>1 pool </cost><requirement></requirement><text>Unique master.
Put this card in play. Put a counter on this card each time you tap it. When the third counter is added, burn this card. Tap this card to get +2 hand size until the end of the current turn. Tap during your untap phase to gain an additional pool if you have the Edge. Tap to move a blood from the blood bank to a vampire in your uncontrolled region.</text></card><card databaseID="4165" count="2"><name>Perfectionist</name><type>Master</type><set>Gehenna</set><cost></cost><requirement></requirement><text>Master: archetype.
Put this card on a vampire you control. Once per turn, when this vampire sucessfully performs an action and no reaction cards are played, he or she gains 1 blood after the action is resolved. A vampire can have only one archetype.</text></card></library>
</deck>
