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<!DOCTYPE deck SYSTEM "AnarchRevoltDeck.dtd">
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<deck formatVersion="-TODO-1.0" databaseVersion="-TODO-20040101" generator="Anarch Revolt Deck Builder">
  <name>Killer Setite Mummies From Outer Space</name>
  <date>Tue Jul 13 14:31:10 2010</date>
  <author>Obtenebration</author>
  <description>&#13;&#13;
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Version 2 (20Dec08)&#13;&#13;
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-1 Set's Curse                             +3 Wash    &#13;&#13;
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-1 Truth of a Thousand Lies        +3 Blood Doll&#13;&#13;
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-1 Procurer                                  +1 Vessel&#13;&#13;
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-1 Channel 10                             +3 Gramble&#13;&#13;
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-1 Elder Library                           +1 Heart of Cheating&#13;&#13;
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-3 Sudden Reversal                    +3 The Eternals of Sirius&#13;&#13;
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-2 Legal Manipulations&#13;&#13;
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-1 Spell of Life&#13;&#13;
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-1 Summon the Serpent&#13;&#13;
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-1 Khobar Towers&#13;&#13;
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</description>
  <attributes in_use="-TODO-yes" contains_proxy="-TODO-yes"></attributes>
  <crypt size="12" min="3" max="10" avg="6.58333"><vampire databaseID="2750" count="1"><name>Arnulf Jormungandrsson</name><adv></adv><clan>Follower of Set</clan><capacity>8</capacity><disciplines>OBF PRE SER aus cel </disciplines><title></title><group>5</group><set>LotN</set><text>Camarilla: If Arnulf attempts to block, the acting minion cannot play action modifiers that require Dementation [dem], Dominate [dom], Necromancy [nec] or Presence [pre].</text></vampire><vampire databaseID="2801" count="1"><name>Shemti</name><adv></adv><clan>Follower of Set</clan><capacity>9</capacity><disciplines>OBF POT PRE SER vic </disciplines><title>1 vote</title><group>5</group><set>LotN</set><text>Independent: Shemti has 1 vote (titled). While he is ready and untapped, any minion successfully performing a (D) action against you takes 1 damage (after resolving the action).</text></vampire><vampire databaseID="2788" count="1"><name>Nakhthorheb</name><adv></adv><clan>Follower of Set</clan><capacity>10</capacity><disciplines>OBF PRE SER </disciplines><title></title><group>4</group><set>LotN</set><text>Independent: Nakhthorheb may untap once during each of your minion phases. Minions with your corruption counters cannot block him. +1 strength.</text></vampire><vampire databaseID="2770" count="1"><name>Halim Bey</name><adv></adv><clan>Follower of Set</clan><capacity>6</capacity><disciplines>DOM SER obf tha </disciplines><title></title><group>4</group><set>LotN</set><text>Independent: While Halim is ready, mummies you control get +1 stealth.</text></vampire><vampire databaseID="2798" count="1"><name>Renenet</name><adv></adv><clan>Follower of Set</clan><capacity>5</capacity><disciplines>OBF PRE ser </disciplines><title></title><group>4</group><set>LotN</set><text>Independent.</text></vampire><vampire databaseID="2747" count="1"><name>Ahmose Chambers</name><adv></adv><clan>Follower of Set</clan><capacity>3</capacity><disciplines>obf ser </disciplines><title></title><group>5</group><set>LotN</set><text>Independent.</text></vampire><vampire databaseID="2756" count="1"><name>Clea Auguste d'Holford</name><adv></adv><clan>Follower of Set</clan><capacity>6</capacity><disciplines>OBF POT pre ser </disciplines><title></title><group>5</group><set>LotN</set><text>Independent.</text></vampire><vampire databaseID="2248" count="1"><name>Bupe Kuila</name><adv></adv><clan>Follower of Set</clan><capacity>7</capacity><disciplines>OBF POT SER pre </disciplines><title></title><group>4</group><set>LoB</set><text>Laibon: +1 intercept.</text></vampire><vampire databaseID="1799" count="1"><name>Amenophobis</name><adv></adv><clan>Follower of Set</clan><capacity>7</capacity><disciplines>OBF SER dom pre </disciplines><title>primogen</title><group>4</group><set>Gehenna</set><text>Camarilla primogen: When an action requiring Serpentis [ser] is successful, you may draw a card from your library. Discard down to your hand size afterward. Amenophobis gets +1 bleed when bleeding the Methuselah who has the Edge.</text></vampire><vampire databaseID="2794" count="1"><name>Pentweret</name><adv></adv><clan>Follower of Set</clan><capacity>9</capacity><disciplines>OBF PRE SER aus for obe </disciplines><title></title><group>5</group><set>LotN</set><text>Independent: When in combat at close range with an ally that costs less than 4 blood or pool or a vampire with capacity less than 4, Pentweret may give you control of that minion as a strike that costs 2 blood.</text></vampire><vampire databaseID="2113" count="1"><name>Sahira Siraj</name><adv></adv><clan>Follower of Set</clan><capacity>4</capacity><disciplines>obf ser tha </disciplines><title></title><group>4</group><set>KMW</set><text>Independent.</text></vampire><vampire databaseID="2745" count="1"><name>Abdelsobek</name><adv></adv><clan>Follower of Set</clan><capacity>5</capacity><disciplines>for nec obf pre ser </disciplines><title></title><group>5</group><set>LotN</set><text>Independent: Abdelsobek can untap a vampire or mummy you control as a +1 stealth action.</text></vampire></crypt>
  <library size="90"><card databaseID="6014" count="14"><name>Spell of Life</name><type>Action</type><set>LotN</set><cost></cost><requirement></requirement><text>+1 stealth action.
Put this card in play. Only one Spell of Life may be played each turn. You may burn five Spells of Life to put up to five vampires from your uncontrolled region in play. Each represents a unique mummy ally with life equal to capacity, 1 bleed and 2 strength who can enter combat with a minion as a (D) action.</text></card><card databaseID="5947" count="11"><name>Mesu Bedshet</name><type>Action</type><set>LotN</set><cost>1 blood</cost><requirement></requirement><text>+1 stealth action.
Show the top card of your crypt to all players. If it is a Follower of Set, move the card to your uncontrolled region. If it is a younger Follower of Set, move 2 blood from the blood bank to it. If it is not a Follower of Set, shuffle it back into your crypt.</text></card><card databaseID="5373" count="6"><name>Forgotten Labyrinth</name><type>Action Modifier</type><set>Third</set><cost>1 blood</cost><requirement></requirement><text>Not usable on a bleed action.
[obf] +2 stealth.
[OBF] +3 stealth.</text></card><card databaseID="5963" count="1"><name>Opium Den</name><type>Master</type><set>LotN</set><cost>1 pool </cost><requirement></requirement><text>Master: unique location.
Tap to give a Follower of Set you control +1 stealth for the current action.</text></card><card databaseID="4937" count="2"><name>Minion Tap</name><type>Master</type><set>LoB</set><cost></cost><requirement></requirement><text>Master.
Move any amount of blood from one of the vampires you control to your pool.</text></card><card databaseID="6052" count="2"><name>Vessel</name><type>Master</type><set>LotN</set><cost>1 pool </cost><requirement></requirement><text>Master: trifle.
Put this card on a vampire, and you may burn a Blood Doll in play (if any). During this vampire's controller's untap phase, he or she may move 1 blood from this vampire to his or her pool or from his or her pool to this vampire.</text></card><card databaseID="5570" count="2"><name>Staredown</name><type>Combat</type><set>Third</set><cost></cost><requirement></requirement><text>[pre] Strike: dodge.
[PRE] Strike: combat ends.</text></card><card databaseID="4196" count="1"><name>Unmasking, The</name><type>Event</type><set>Gehenna</set><cost></cost><requirement></requirement><text>Gehenna. Do not replace until your next discard phase.
Allies get +1 intercept when attempting to block vampires.</text></card><card databaseID="5900" count="1"><name>Form of Corruption</name><type>Action</type><set>LotN</set><cost></cost><requirement></requirement><text>[ser] Put this card in play. When your prey gets the Edge anew, put a counter on this card. During your master phase, if the number of counters on this card equals or exceeds the amount of blood on a vampire controlled by your prey, you may burn this card to take control of that vampire. A Methuselah can have only one Form of Corruption in play.
[SER] As above, and your prey burns 1 pool when you burn this card.</text></card><card databaseID="5437" count="4"><name>Lost in Crowds</name><type>Action Modifier</type><set>Third</set><cost></cost><requirement></requirement><text>[obf] +1 stealth. Into Thin Air and Lost in Crowds cannot both be played on the same action.
[OBF] As above, but for +2 stealth.</text></card><card databaseID="6051" count="2"><name>Veil the Legions</name><type>Action Modifier</type><set>LotN</set><cost></cost><requirement></requirement><text>[obf] Only usable by a ready, untapped vampire other than the acting minion you control. The acting minion gets +1 stealth. Only one Veil the Legions may be played each action.
[OBF] As above, and this vampire may burn X additional blood to give +1 stealth to the next X actions your minions perform this turn. Only one Veil the Legions can be played at superior each turn.</text></card><card databaseID="5878" count="2"><name>Dream World</name><type>Action</type><set>LotN</set><cost></cost><requirement></requirement><text>[pre] (D) Bleed at +1 bleed.
[PRE] +1 stealth action. Each of your minions gets +1 bleed for the remainder of the turn or until a bleed action is blocked. Only one Dream World can be played at superior each turn.</text></card><card databaseID="4849" count="1"><name>Entrancement</name><type>Action</type><set>LoB</set><cost></cost><requirement></requirement><text>[pre] (D) Bleed with +1 bleed.
[PRE] (D) +1 stealth action. Take control of an ally controlled by another Methuselah.</text></card><card databaseID="430" count="2"><name>Enchant Kindred</name><type>Action</type><set>Jyhad</set><cost></cost><requirement></requirement><text>[pre] (D) Bleed with +1 bleed.
[PRE] +1 stealth action. Move 2 blood from the blood bank to a younger vampire in your uncontrolled region.</text></card><card databaseID="5343" count="2"><name>Dreams of the Sphinx</name><type>Master</type><set>Third</set><cost>1 pool </cost><requirement></requirement><text>Unique master.
Put this card in play. Put a counter on this card each time you tap it. When the third counter is added, burn this card. Tap this card to get +2 hand size until the end of the current turn. Tap during your untap phase to gain an additional pool if you have the Edge. Tap to move a blood from the bank to a vampire in your uncontrolled region.</text></card><card databaseID="2630" count="1"><name>Khobar Towers, Al-Khubar</name><type>Master</type><set>FN</set><cost>2 pool </cost><requirement></requirement><text>Master: unique location
Tap during your untap phase to remove a ready minion you control from the game and gain X pool, where X is the capacity of that vampire or the blood or pool cost of that ally.</text></card><card databaseID="1462" count="1"><name>Temple Hunting Ground</name><type>Master</type><set>AH</set><cost>2 pool </cost><requirement></requirement><text>Master: unique location. Hunting ground.
During your untap phase, you may move 1 blood from the blood bank to a ready vampire you control. A vampire can gain blood from only one Hunting Ground card each turn.</text></card><card databaseID="4418" count="1"><name>Crocodile Temple, The</name><type>Master</type><set>KMW</set><cost></cost><requirement></requirement><text>Master: unique location.
You may tap this card at the end of a successful (D) action against you to inflict 1 damage on the acting minion (after resolving the action).</text></card><card databaseID="5348" count="2"><name>Elder Impersonation</name><type>Action Modifier</type><set>Third</set><cost>1 blood</cost><requirement></requirement><text>[obf] +1 stealth.
[OBF] Only usable when a minion attempts to block. The attempt fails (do not tap that blocking minion). That minion cannot attempt to block this action again.</text></card><card databaseID="5884" count="1"><name>Eternal Mask, The</name><type>Action</type><set>LotN</set><cost>1 blood</cost><requirement></requirement><text>+1 stealth action.
[ser] (D) Bleed at +1 bleed.
[SER] Put this card on this vampire and move a unique vampire from any ash heap to your ready region with any amount of blood from this acting vampire. The minion with this card cannot take actions, block, play reaction cards or vote. You may burn this card and the chosen vampire during any untap phase.</text></card><card databaseID="4588" count="1"><name>Truth of a Thousand Lies</name><type>Action Modifier</type><set>KMW</set><cost>2 blood</cost><requirement></requirement><text>[ser] +2 bleed. You cannot play another action modifier to increase this bleed amount.
[SER] Only usable at the end of a successful action (after resolving the action). This vampire untaps.</text></card><card databaseID="6033" count="3"><name>Temptation</name><type>Action</type><set>LotN</set><cost>1 blood</cost><requirement></requirement><text>[ser] (D) Put this card on a ready vampire; you still control this card. During your master phase, you may put a counter on this card. During your minion phase, if the number of counters on this card equals or exceeds the amount of blood on this vampire, you may burn the counters to untap this vampire and take control of him or her until the end of the turn.
[SER] As above, and add a counter when you play this card.</text></card><card databaseID="5956" count="1"><name>Nephren-Ka</name><type>Ally</type><set>LotN</set><cost>3 pool </cost><requirement></requirement><text>Unique mummy with 5 life. 2 strength, 0 bleed.
Nephren-Ka may enter combat with a ready minion as a (D) action. He may prevent 1 non-aggravated damage each combat. He may play cards that require basic Necromancy [nec] as a vampire. If he is burned, shuffle him into his owner's library.</text></card><card databaseID="1458" count="1"><name>Summon the Serpent</name><type>Action</type><set>AH</set><cost>2 blood</cost><requirement></requirement><text>Search your crypt for a vampire with Serpentis [ser]. Show it to all players and place it face down in your uncontrolled region and move 1 blood from the blood bank to that uncontrolled vampire. Shuffle your crypt afterward.</text></card><card databaseID="4765" count="1"><name>Barrens, The</name><type>Master</type><set>LoB</set><cost></cost><requirement></requirement><text>Master: unique location.
Tap to discard a card from your hand (draw afterward).</text></card><card databaseID="5607" count="1"><name>Vagabond Mystic</name><type>Ally</type><set>Third</set><cost></cost><requirement></requirement><text>Unique mortal with 2 life. 0 strength, 0 bleed.
Tap Vagabond Mystic to move 1 life counter from the blood bank to an ally you control who has fewer life than his or her starting amount. The Vagabond Mystic cannot block vampires.</text></card><card databaseID="6049" count="3"><name>Unholy Penance</name><type>Combat</type><set>LotN</set><cost>1 blood</cost><requirement></requirement><text>[pre] Strike: combat ends.
[PRE] As above, and put this card on the opposing minion (ranged). The striking vampire gets +1 bleed against this minion's controller. This minion may burn this card as a +1 stealth action. A minion can have only one Unholy Penance.</text></card><card databaseID="5261" count="5"><name>Blood Doll</name><type>Master</type><set>Third</set><cost></cost><requirement></requirement><text>Master.
Put this card on a vampire you control. During his or her master phase, this vampire's controller may move 1 blood from this vampire to his or her pool or from his or her pool to this vampire.</text></card><card databaseID="6537" count="3"><name>Wash</name><type>Master</type><set>KoT</set><cost></cost><requirement></requirement><text>Master: out-of-turn. Trifle. Do not replace until your next untap phase.
Cancel a master card played by your predator or prey as it is played (no cost is paid). That Methuselah gains a master phase action (if the canceled card is an out-of-turn master, the master phase action is gained during that Methuselah's next master phase).</text></card><card databaseID="5909" count="3"><name>Gramle</name><type>Action</type><set>LotN</set><cost>1 pool </cost><requirement></requirement><text>+1 stealth action. Do not replace until the end of the action.
Choose a card in play or in any ash heap by name. Search your library or crypt for the chosen card, show it to all Methuselahs, and move it to your hand (discard afterward) or uncontrolled region.</text></card><card databaseID="5358" count="5"><name>Faceless Night</name><type>Action Modifier</type><set>Third</set><cost></cost><requirement></requirement><text>[obf] +1 stealth.
[OBF] +1 stealth, and any minion who attempts to block this action and fails becomes tapped when the action is resolved (before resolving the action).</text></card><card databaseID="6344" count="1"><name>Heart of Nizchetus</name><type>Equipment</type><set>KoT</set><cost>1 pool </cost><requirement></requirement><text>Unique equipment.
During your untap phase, if the bearer is ready, you may draw up to three cards from your library and then move the same number of cards from your hand to the bottom of your library.</text></card><card databaseID="5885" count="3"><name>Eternals of Sirius, The</name><type>Master</type><set>LotN</set><cost>4 pool </cost><requirement></requirement><text>Master.
Gain 5 pool if you have a ready Follower of Set, or move 5 blood from the blood bank to a Follower of Set with a capacity above 8 in your uncontrolled region.</text></card></library>
</deck>

