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<!DOCTYPE deck SYSTEM "AnarchRevoltDeck.dtd">
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<deck formatVersion="-TODO-1.0" databaseVersion="-TODO-20040101" generator="Anarch Revolt Deck Builder">
  <name>Dominating Misty Gangrel</name>
  <date>Thu May 01 17:08:23 2008</date>
  <author>David Litwin</author>
  <description>Protran stealth and Form of Mist with DOM.&#13;
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Cards needs:&#13;
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1x Ecoterrorists</description>
  <attributes in_use="-TODO-yes" contains_proxy="-TODO-yes"></attributes>
  <crypt size="12" min="3" max="11" avg="6.91667"><vampire databaseID="510" count="2"><name>Iliana</name><adv></adv><clan>Gangrel</clan><capacity>7</capacity><disciplines>DOM FOR PRO tha </disciplines><title></title><group>2</group><set>AH</set><text>Camarilla: Contracts cannot be placed on Iliana.</text></vampire><vampire databaseID="426" count="1"><name>Stanislava</name><adv></adv><clan>Gangrel</clan><capacity>11</capacity><disciplines>ANI CEL DOM FOR PRO </disciplines><title>inner circle</title><group>2</group><set>DS</set><text>Camarilla Inner Circle: Retainers employed by a minion opposing Stanislava lose their abilities until the end of combat; allies cannot block Stanislava. +2 bleed.</text></vampire><vampire databaseID="695" count="1"><name>Genevieve</name><adv></adv><clan>Gangrel antitribu</clan><capacity>10</capacity><disciplines>ANI FOR PRO aus dom </disciplines><title>priscus</title><group>2</group><set>Sabbat</set><text>Sabbat priscus: Genevieve gets one additional vote (in the main referendum) during each political action.</text></vampire><vampire databaseID="408" count="2"><name>Ingrid Rossler</name><adv></adv><clan>Gangrel</clan><capacity>9</capacity><disciplines>ANI FOR PRO dom </disciplines><title>prince</title><group>2</group><set>DS</set><text>Camarilla Prince of Geneva: If Ingrid is ready, you get two additional transfers during your influence phase.</text></vampire><vampire databaseID="811" count="2"><name>Caitlin</name><adv></adv><clan>Gangrel antitribu</clan><capacity>6</capacity><disciplines>ANI PRO aus dom </disciplines><title>bishop</title><group>2</group><set>SW</set><text>Sabbat bishop</text></vampire><vampire databaseID="392" count="1"><name>Chandler Hungerford</name><adv></adv><clan>Gangrel</clan><capacity>3</capacity><disciplines>PRO </disciplines><title></title><group>2</group><set>DS</set><text>Camarilla: Chandler gets +1 intercept when attempting to block other Gangrel.</text></vampire><vampire databaseID="527" count="1"><name>Mirembe Kabbada</name><adv></adv><clan>Gangrel</clan><capacity>5</capacity><disciplines>PRO SER ani </disciplines><title></title><group>2</group><set>AH</set><text>Camarilla.</text></vampire><vampire databaseID="709" count="1"><name>Ingrid Russo</name><adv></adv><clan>Ventrue antitribu</clan><capacity>4</capacity><disciplines>DOM for </disciplines><title></title><group>2</group><set>Sabbat</set><text>Sabbat.</text></vampire><vampire databaseID="692" count="1"><name>Dylan</name><adv></adv><clan>Ventrue antitribu</clan><capacity>6</capacity><disciplines>aus cel dom for pro </disciplines><title></title><group>2</group><set>Sabbat</set><text>Sabbat: +1 bleed.</text></vampire></crypt>
  <library size="90"><card databaseID="5374" count="10"><name>Form of Mist</name><type>Combat</type><set>Third</set><cost></cost><requirement></requirement><text>[pro] Strike: dodge.
[PRO] Strike: combat ends. If this vampire is acting, he or she may burn 1 blood after combat ends to continue the action at +1 stealth as if unblocked (this action can still be blocked). A vampire may play only one Form of Mist at superior each action.</text></card><card databaseID="3549" count="6"><name>Bone Spur</name><type>Combat</type><set>Anarchs</set><cost>1 blood</cost><requirement></requirement><text>[pro] For the remainder of this round, this vampire's hand damage is aggravated.
[PRO] As above, but for the remainder of this combat.</text></card><card databaseID="5910" count="4"><name>Graverobbing</name><type>Action</type><set>LotN</set><cost></cost><requirement></requirement><text>[dom] (D) Steal a vampire in torpor controlled by another Methuselah.
[DOM] As above, and this acting vampire may burn 2 blood to move the stolen vampire to your ready region.</text></card><card databaseID="3582" count="8"><name>Earth Control</name><type>Action Modifier</type><set>Anarchs</set><cost>1 blood</cost><requirement></requirement><text>[pro] +1 stealth.
[PRO] +2 stealth.</text></card><card databaseID="5903" count="8"><name>Freak Drive</name><type>Action Modifier</type><set>LotN</set><cost>1 blood</cost><requirement></requirement><text>[for] Only usable at the end of a successful action (after resolving the action). This vampire untaps.
[FOR] As above, but usable even if the action is blocked (play after combat, if any).</text></card><card databaseID="5385" count="8"><name>Govern the Unaligned</name><type>Action</type><set>Third</set><cost>1 blood</cost><requirement></requirement><text>[dom] (D) Bleed with +2 bleed.
[DOM] +1 stealth action. Move 3 blood from the blood bank to a younger vampire in your uncontrolled region.</text></card><card databaseID="5594" count="3"><name>Threats</name><type>Action Modifier</type><set>Third</set><cost></cost><requirement></requirement><text>After playing this card, you cannot play another action modifier to further increase the bleed for this action.
[dom] +1 bleed.
[DOM] +2 bleed.</text></card><card databaseID="5370" count="2"><name>Foreshadowing Destruction</name><type>Action Modifier</type><set>Third</set><cost></cost><requirement></requirement><text>After playing this card, you cannot play another action modifier to further increase the bleed for this action.
[dom] +1 bleed.
[DOM] +3 bleed if the Methuselah you are bleeding has fewer than 10 pool.</text></card><card databaseID="4937" count="2"><name>Minion Tap</name><type>Master</type><set>LoB</set><cost></cost><requirement></requirement><text>Master.
Move any amount of blood from one of the vampires you control to your pool.</text></card><card databaseID="5103" count="3"><name>Zillah's Valley</name><type>Master</type><set>LoB</set><cost>5 pool </cost><requirement></requirement><text>Master.
Move 4 blood from the blood bank to a vampire in your uncontrolled region with a capacity above 7.</text></card><card databaseID="5388" count="3"><name>Guard Dogs</name><type>Reaction</type><set>Third</set><cost></cost><requirement></requirement><text>Only usable by a tapped vampire when you are being bled.
[ani] Untap this reacting vampire.
[ANI] As above, with an optional maneuver during the resulting combat if this vampire successfully blocks this bleed and combat occurs.</text></card><card databaseID="3583" count="6"><name>Earth Meld</name><type>Combat</type><set>Anarchs</set><cost></cost><requirement></requirement><text>[pro] Strike: combat ends.
[PRO] As above, and this vampire untaps before combat ends.</text></card><card databaseID="4165" count="1"><name>Perfectionist</name><type>Master</type><set>Gehenna</set><cost></cost><requirement></requirement><text>Master: archetype.
Put this card on a vampire you control. Once per turn, when this vampire sucessfully performs an action and no reaction cards are played, he or she gains 1 blood after the action is resolved. A vampire can have only one archetype.</text></card><card databaseID="5338" count="4"><name>Dominate</name><type>Master</type><set>Third</set><cost></cost><requirement></requirement><text>Master: Discipline.
Put this card on a vampire. This vampire gains 1 level of Dominate [dom]. Capacity increases by 1: the vampire is one generation older. Cannot be placed on a vampire with superior Dominate.</text></card><card databaseID="5360" count="1"><name>Far Mastery</name><type>Action</type><set>Third</set><cost>1 blood</cost><requirement></requirement><text>+1 stealth action.
[dom] (D) The acting vampire takes control of a retainer controlled by another vampire.
[DOM] (D) Take control of an ally controlled by another Methuselah.</text></card><card databaseID="5522" count="3"><name>Restoration</name><type>Action</type><set>Third</set><cost></cost><requirement></requirement><text>+1 stealth action.
[for] The acting vampire gains 2 blood.
[FOR] The acting vampire gains 3 blood.</text></card><card databaseID="4920" count="1"><name>Laptop Computer</name><type>Equipment</type><set>LoB</set><cost>1 pool </cost><requirement></requirement><text>Electronic equipment.
The minion with this equipment gets +1 bleed. A minion may have only 1 Laptop Computer.</text></card><card databaseID="5419" count="1"><name>J. S. Simmons, Esq.</name><type>Retainer</type><set>Third</set><cost></cost><requirement></requirement><text>Unique mortal with 1 life.
The minion with this retainer gets +1 bleed.</text></card><card databaseID="4790" count="2"><name>Cats' Guidance</name><type>Reaction</type><set>LoB</set><cost></cost><requirement></requirement><text>[ani] Only usable by a tapped vampire immediately after he or she blocks (play after combat, if any). Untap this reacting vampire.
[ANI] +1 intercept.</text></card><card databaseID="3940" count="3"><name>Seduction</name><type>Action Modifier</type><set>BH</set><cost></cost><requirement></requirement><text>Only usable when the acting vampire's action is announced.
[dom] Choose a younger vampire. He or she cannot block this acting vampire.
[DOM] As above, but the affected vampire can be the same age or older.</text></card><card databaseID="5387" count="1"><name>Grooming the Protege</name><type>Master</type><set>Third</set><cost></cost><requirement></requirement><text>Master.
Move up to 3 blood from a ready vampire you control to a younger vampire of the same clan in your uncontrolled region.</text></card><card databaseID="3852" count="2"><name>Deflection</name><type>Reaction</type><set>BH</set><cost>1 blood</cost><requirement></requirement><text>[dom] Only usable when a minion is bleeding you after blocks are declined. Tap this reacting vampire. Choose another Methuselah other than the controller of the acting minion. The acting minion is now bleeding that Methuselah.
[DOM] As above, but do not tap this vampire.</text></card><card databaseID="3584" count="1"><name>Ecoterrorists</name><type>Master</type><set>Anarchs</set><cost>2 pool </cost><requirement></requirement><text>Master: unique location.
During your influence phase, tap to move 1 blood from the blood bank to a Gangrel in your uncontrolled region.</text></card><card databaseID="5466" count="2"><name>On the Qui Vive</name><type>Reaction</type><set>Third</set><cost></cost><requirement></requirement><text>Only usable by a tapped minion. This reacting minion can play reaction cards and attempt to block as though untapped until the current action is concluded. If this minion is an ally, he or she does not untap as normal during his or her next untap phase. A minion may play only one On the Qui Vive between his or her untap phases.</text></card><card databaseID="6052" count="5"><name>Vessel</name><type>Master</type><set>LotN</set><cost>1 pool </cost><requirement></requirement><text>Master: trifle.
Put this card on a vampire, and you may burn a Blood Doll in play (if any). During this vampire's controller's untap phase, he or she may move 1 blood from this vampire to his or her pool or from his or her pool to this vampire.</text></card></library>
</deck>

