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<!DOCTYPE deck SYSTEM "AnarchRevoltDeck.dtd">
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<deck formatVersion="-TODO-1.0" databaseVersion="-TODO-20040101" generator="Anarch Revolt Deck Builder">
  <name>Barfolomew</name>
  <date>Sun Feb 14 19:14:14 2010</date>
  <author>Obtenebration</author>
  <description>Kiasyd Bartholomew toolbox</description>
  <attributes in_use="-TODO-yes" contains_proxy="-TODO-yes"></attributes>
  <crypt size="12" min="4" max="8" avg="6.33333"><vampire databaseID="1140" count="4"><name>Bartholomew</name><adv></adv><clan>Kiasyd</clan><capacity>8</capacity><disciplines>AUS MYT NEC dom obt </disciplines><title></title><group>2</group><set>BL</set><text>Sabbat: If Bartholomew is untapped at the beginning of your turn, you gain 1 pool from the blood bank. Cold iron vulnerability.</text></vampire><vampire databaseID="1164" count="2"><name>Julia Prima</name><adv></adv><clan>Kiasyd</clan><capacity>7</capacity><disciplines>DOM OBT aus myt </disciplines><title></title><group>2</group><set>BL</set><text>Sabbat: Julia can bleed any Methuselah as a (D) action. Once each action, Julia can burn 1 blood to get +1 bleed. Cold iron vulnerability.</text></vampire><vampire databaseID="1141" count="2"><name>Beatrice L'Angou</name><adv></adv><clan>Kiasyd</clan><capacity>5</capacity><disciplines>MYT aus dom nec </disciplines><title></title><group>2</group><set>BL</set><text>Sabbat: Cold iron vulnerability.</text></vampire><vampire databaseID="1167" count="2"><name>Kassiym Malikhair</name><adv></adv><clan>Kiasyd</clan><capacity>6</capacity><disciplines>MYT OBT dom for </disciplines><title></title><group>2</group><set>BL</set><text>Sabbat: During your untap phase, you can move 1 blood from Kassiym to any ready Pander. Cold iron vulnerability.</text></vampire><vampire databaseID="2305" count="1"><name>Quincy, The Trapper</name><adv></adv><clan>Kiasyd</clan><capacity>4</capacity><disciplines>dom myt obt </disciplines><title></title><group>3</group><set>LoB</set><text>Sabbat: Quincy may burn an ally controlled by your predator or prey with two +1 stealth (D) actions. Cold iron vulnerability.</text></vampire><vampire databaseID="709" count="1"><name>Ingrid Russo</name><adv></adv><clan>Ventrue antitribu</clan><capacity>4</capacity><disciplines>DOM for </disciplines><title></title><group>2</group><set>Sabbat</set><text>Sabbat.</text></vampire></crypt>
  <library size="90"><card databaseID="5585" count="3"><name>Telepathic Counter</name><type>Reaction</type><set>Third</set><cost></cost><requirement></requirement><text>Only usable when you are being bled.
[aus] Reduce the bleed amount by 1.
[AUS] Reduce the bleed amount by 2.</text></card><card databaseID="6295" count="2"><name>Eagle's Sight</name><type>Reaction</type><set>KoT</set><cost></cost><requirement></requirement><text>[aus] +1 intercept.
[AUS] This reacting vampire attempts to block the current action, ignoring the normal prey, predator or target restrictions for blocking actions.</text></card><card databaseID="6312" count="2"><name>Eyes of Argus</name><type>Reaction</type><set>KoT</set><cost></cost><requirement></requirement><text>[aus] Only usable during a (D) action directed at you (or a card you control). +2 intercept.
[AUS] Only usable by a tapped vampire. This vampire can play reaction cards and attempt to block as though untapped until the current action is concluded.</text></card><card databaseID="5352" count="2"><name>Enhanced Senses</name><type>Reaction</type><set>Third</set><cost></cost><requirement></requirement><text>[aus] +1 intercept.
[AUS] +2 intercept.</text></card><card databaseID="5492" count="2"><name>Precognition</name><type>Reaction</type><set>Third</set><cost></cost><requirement></requirement><text>[aus] +1 intercept.
[AUS] As above, and this vampire can prevent up to 1 damage during the first round of the resulting combat if he or she successfully blocks this action.</text></card><card databaseID="5261" count="4"><name>Blood Doll</name><type>Master</type><set>Third</set><cost></cost><requirement></requirement><text>Master.
Put this card on a vampire you control. During his or her master phase, this vampire's controller may move 1 blood from this vampire to his or her pool or from his or her pool to this vampire.</text></card><card databaseID="6528" count="1"><name>Vessel</name><type>Master</type><set>KoT</set><cost>1 pool </cost><requirement></requirement><text>Master: trifle.
Put this card on a vampire, and you may burn a Blood Doll in play (if any). During this vampire's controller's untap phase, he or she may move 1 blood from this vampire to his or her pool or from his or her pool to this vampire.</text></card><card databaseID="6258" count="2"><name>Camera Phone</name><type>Equipment</type><set>KoT</set><cost></cost><requirement></requirement><text>Electronic equipment.
The minion with this equipment may bleed at +1 bleed as a (D) action. No other equipment can increase the bleed amount of this action.</text></card><card databaseID="4877" count="1"><name>Goblinism</name><type>Action</type><set>LoB</set><cost></cost><requirement></requirement><text>[pot] (D) Burn a location.
[myt] +1 stealth action. Search your library for a location or equipment that is a location while in play. Show it to the other players and put it in your hand. Shuffle and discard afterward.
[MYT] As [myt] above, and if the location or equipment is a haven, you may put it on this vampire instead (requirements and cost, if any, must be met and paid as normal).</text></card><card databaseID="5385" count="7"><name>Govern the Unaligned</name><type>Action</type><set>Third</set><cost>1 blood</cost><requirement></requirement><text>[dom] (D) Bleed with +2 bleed.
[DOM] +1 stealth action. Move 3 blood from the blood bank to a younger vampire in your uncontrolled region.</text></card><card databaseID="5387" count="2"><name>Grooming the Protege</name><type>Master</type><set>Third</set><cost></cost><requirement></requirement><text>Master.
Move up to 3 blood from a ready vampire you control to a younger vampire of the same clan in your uncontrolled region.</text></card><card databaseID="5370" count="2"><name>Foreshadowing Destruction</name><type>Action Modifier</type><set>Third</set><cost></cost><requirement></requirement><text>After playing this card, you cannot play another action modifier to further increase the bleed for this action.
[dom] +1 bleed.
[DOM] +3 bleed if the Methuselah you are bleeding has fewer than 10 pool.</text></card><card databaseID="5271" count="2"><name>Bonding</name><type>Action Modifier</type><set>Third</set><cost></cost><requirement></requirement><text>After playing this card, you cannot play another action modifier to further increase the bleed for this action. (Only usable during a bleed action.)
[dom] +1 bleed.
[DOM] +1 stealth and +1 bleed.</text></card><card databaseID="6300" count="2"><name>Eluding the Arms of Morpheus</name><type>Reaction</type><set>KoT</set><cost>1 blood</cost><requirement></requirement><text>Only usable by a tapped vampire.
This vampire untaps and attempts to block.</text></card><card databaseID="5402" count="1"><name>Hungry Coyote, The</name><type>Master</type><set>Third</set><cost>2 pool </cost><requirement></requirement><text>Master: unique location.
Whenever a Sabbat vampire you control hunts successfully, he or she gains an additional blood.</text></card><card databaseID="5457" count="1"><name>Mylan Horseed (Goblin)</name><type>Ally</type><set>Third</set><cost>1 pool </cost><requirement></requirement><text>Unique changeling with 1 life. 0 strength, 1 bleed.
Mylan can untap a ready non-Camarilla vampire with a capacity above 7 as a +1 stealth action. Once each combat, he may dodge as a strike. Mylan cannot block vampires.</text></card><card databaseID="4814" count="4"><name>Covincraft</name><type>Reaction</type><set>LoB</set><cost></cost><requirement></requirement><text>[REACTION] Reduce a bleed against you by 1.
[REACTION] Only usable during a referendum. This Kiasyd gains 4 votes.</text></card><card databaseID="4860" count="4"><name>Folderol</name><type>Reaction</type><set>LoB</set><cost></cost><requirement></requirement><text>[aus] This vampire burns 1 blood to reduce a bleed against you by 1.
[myt] Reduce a bleed against you by 1.
[MYT] Reduce a bleed against any Methuselah by 1.</text></card><card databaseID="5048" count="1"><name>Steal the Mind</name><type>Action</type><set>LoB</set><cost>1 blood</cost><requirement></requirement><text>[dom] (D) Tap a minion.
[myt] (D) Put this card on a ready minion. The acting vampire gets +2 intercept when attempting to block that minion. Any minion can burn this card as an action.
[MYT] As [myt] above, and the minion with this card gets -1 bleed when bleeding this acting vampire's controller.</text></card><card databaseID="4957" count="1"><name>Pandora's Whisper</name><type>Action</type><set>LoB</set><cost></cost><requirement></requirement><text>+1 stealth action. Do not replace until your untap phase.
[nec] Move a library card from your ash heap to your hand. Discard afterward.
[myt] Every other Methuselah may draw two cards from his or her library. You draw five cards from your library. Discard afterward.
[MYT] As above, but you may place any of the cards you discard on the top of your library instead of in your ash heap.</text></card><card databaseID="4853" count="3"><name>Fae Contortion</name><type>Action Modifier/Combat</type><set>LoB</set><cost></cost><requirement></requirement><text>[myt] [REFLEX] Cancel a grapple card played on this vampire as it is played (no cost is paid).
[obt] [COMBAT] Maneuver.
[myt] [COMBAT] Maneuver.
[MYT] [ACTION MODIFIER] +1 stealth.</text></card><card databaseID="5051" count="4"><name>Stone Travel</name><type>Action Modifier</type><set>LoB</set><cost></cost><requirement></requirement><text>[obt] This vampire burns 1 blood to get +1 stealth.
[myt] +1 stealth.
[MYT] +1 stealth. If this action is blocked, this acting vampire may choose to cancel the resulting combat.</text></card><card databaseID="2161" count="1"><name>Entombment</name><type>Combat</type><set>SW</set><cost>2 blood</cost><requirement></requirement><text>[obt] Strike: burn the opposing ally.
[OBT] Strike: send the opposing vampire into torpor.</text></card><card databaseID="4767" count="1"><name>Basilisk's Touch</name><type>Combat</type><set>LoB</set><cost>2 blood</cost><requirement></requirement><text>Only usable in combat with an ally or younger vampire. Only usable before range is determined.
[pot] This vampire gets +1 strength for the remainder of combat.
[myt] If any damage is successfully inflicted from this vampire's hand strikes this round, send the opposing vampire to torpor or burn the opposing ally.
[MYT] As [myt] above, and the opposing vampire burns 1 blood if any damage is successfully inflicted.</text></card><card databaseID="4837" count="2"><name>Earth Swords</name><type>Combat</type><set>LoB</set><cost></cost><requirement></requirement><text>[pot] Strike: 1R damage.
[myt] Strike: 2R damage.
[MYT] Strike: 3R damage.</text></card><card databaseID="4744" count="2"><name>Absorb the Mind</name><type>Combat</type><set>LoB</set><cost></cost><requirement></requirement><text>[dom] Strike: dodge.
[myt] Strike: ranged. Steal 1 blood.
[MYT] Strike: ranged. Steal 1 blood and steal 1 master: Discipline card from the opposing vampire (put it on this striking vampire).</text></card><card databaseID="4760" count="5"><name>Aura Absorption</name><type>Reaction/Action Modifier</type><set>LoB</set><cost></cost><requirement></requirement><text>[aus] [REACTION] This vampire burns 1 blood to get +1 intercept.
[myt] [REACTION] +1 intercept.
[MYT] [ACTION MODIFIER] +1 stealth.</text></card><card databaseID="4996" count="1"><name>Redcap Wilder</name><type>Retainer</type><set>LoB</set><cost>2 blood</cost><requirement></requirement><text>Changeling with 2 life.
[myt] Vampires with capacity less than 7 must burn a blood to attempt to block the minion with this retainer.
[MYT] As above, but the cost to employ this retainer is reduced by 1 blood.</text></card><card databaseID="5006" count="1"><name>Riddle Phantastique</name><type>Action</type><set>LoB</set><cost>2 blood</cost><requirement></requirement><text>(D) Put this card on an ally or younger vampire who is not Malkavian or Malkavian antitribu. Put X riddle counters on this card, where X is half the capacity of the acting vampire (round down). The minion with this card burns 1 riddle counter instead of untapping during his or her untap phase. Burn this card when it has no counters. You may not play this card if another Riddle Phantastique is in play. Burn option.</text></card><card databaseID="5039" count="2"><name>Song of Pan</name><type>Action</type><set>LoB</set><cost>1 pool </cost><requirement></requirement><text>+1 stealth action. Unique.
Untap this acting Kiasyd and put this card in play. All Kiasyd and changeling allies get +1 bleed. During your discard phase, burn this card and inflict 1 unpreventable damage on each Kiasyd or changeling ally you control who did not successfully bleed this turn.</text></card><card databaseID="512" count="1"><name>Metro Underground</name><type>Master</type><set>Jyhad</set><cost></cost><requirement></requirement><text>Master: unique location.
During your discard phase, you may tap this card and burn 1 pool to untap a vampire you control.</text></card><card databaseID="6421" count="4"><name>On the Qui Vive</name><type>Reaction</type><set>KoT</set><cost></cost><requirement></requirement><text>Only usable by a tapped minion. This reacting minion can play reaction cards and attempt to block as though untapped until the current action is concluded. If this minion is an ally, he or she does not untap as normal during his or her next untap phase. A minion may play only one On the Qui Vive between his or her untap phases.</text></card><card databaseID="6291" count="3"><name>Dominate</name><type>Master</type><set>KoT</set><cost></cost><requirement></requirement><text>Master: Discipline.
Put this card on a vampire. This vampire gains 1 level of Dominate [dom]. Capacity increases by 1: the vampire is one generation older. Cannot be placed on a vampire with superior Dominate.</text></card><card databaseID="6366" count="1"><name>Keep it Simple</name><type>Reaction</type><set>KoT</set><cost>1 blood</cost><requirement></requirement><text>Reduce a bleed against you by 1 for each point of stealth the acting minion has when this card is played.</text></card><card databaseID="5549" count="2"><name>Shadow Play</name><type>Action Modifier</type><set>Third</set><cost>1 blood</cost><requirement></requirement><text>[obt] +1 stealth.
[OBT] +2 stealth.</text></card><card databaseID="2066" count="2"><name>Arms of the Abyss</name><type>Combat</type><set>SW</set><cost></cost><requirement></requirement><text>[obt] Strike: dodge.
[OBT] Strike: dodge, with an additional strike.</text></card><card databaseID="6529" count="2"><name>Victim of Habit</name><type>Action</type><set>KoT</set><cost>1 blood</cost><requirement></requirement><text>+1 stealth action.
Put this card in play and choose a card in your prey's ash heap by name. During any Methuselah's untap phase, you may tap this card to remove three copies of the chosen card in your prey's ash heap from the game to cause your prey to burn 1 pool.</text></card><card databaseID="3852" count="4"><name>Deflection</name><type>Reaction</type><set>BH</set><cost>1 blood</cost><requirement></requirement><text>[dom] Only usable when a minion is bleeding you after blocks are declined. Tap this reacting vampire. Choose another Methuselah other than the controller of the acting minion. The acting minion is now bleeding that Methuselah.
[DOM] As above, but do not tap this vampire.</text></card><card databaseID="6238" count="1"><name>Auspex</name><type>Master</type><set>KoT</set><cost></cost><requirement></requirement><text>Master: Discipline.
Put this card on a vampire. This vampire gains 1 level of Auspex [aus]. Capacity increases by 1: the vampire is one generation older. Cannot be placed on a vampire with superior Auspex.</text></card><card databaseID="6537" count="1"><name>Wash</name><type>Master</type><set>KoT</set><cost></cost><requirement></requirement><text>Master: out-of-turn. Trifle. Do not replace until your next untap phase.
Cancel a master card played by your predator or prey as it is played (no cost is paid). That Methuselah gains a master phase action (if the canceled card is an out-of-turn master, the master phase action is gained during that Methuselah's next master phase).</text></card><card databaseID="4220" count="1"><name>Channel 10</name><type>Master</type><set>Tenth</set><cost>2 pool </cost><requirement></requirement><text>Master: unique location.
Tap to give a minion you control +2 intercept for the current action. Not usable on the first action in a minion phase.</text></card></library>
</deck>
