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<!DOCTYPE deck SYSTEM "AnarchRevoltDeck.dtd">
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<deck formatVersion="-TODO-1.0" databaseVersion="-TODO-20040101" generator="Anarch Revolt Deck Builder">
  <name>Anarchy Assholemites</name>
  <date>Thu Oct 01 09:51:57 2009</date>
  <author>Obtenebration</author>
  <description></description>
  <attributes in_use="-TODO-yes" contains_proxy="-TODO-yes"></attributes>
  <crypt size="12" min="1" max="8" avg="3.5"><vampire databaseID="2930" count="4"><name>Anarch Convert</name><adv></adv><clan>Caitiff</clan><capacity>1</capacity><disciplines></disciplines><title></title><group>0</group><set>TR</set><text>Independent. Anarch: When the convert enters play, you may remove him from the game to make a non-titled vampire you control anarch and either gain 1 pool or draw a card from your crypt.</text></vampire><vampire databaseID="2100" count="1"><name>Michael diCarlo</name><adv></adv><clan>Assamite</clan><capacity>5</capacity><disciplines>CEL obf qui </disciplines><title></title><group>4</group><set>KMW</set><text>Sabbat: If Michael successfully performs an action to enter combat with another minion, he may set the range in the first round of the resulting combat to long (skip the determine range step). The Blood Curse does not affect Michael.</text></vampire><vampire databaseID="2779" count="1"><name>Layla bint-Nadr</name><adv></adv><clan>Assamite</clan><capacity>5</capacity><disciplines>CEL OBF qui </disciplines><title></title><group>4</group><set>LotN</set><text>Independent: Blood cursed.</text></vampire><vampire databaseID="2046" count="1"><name>Amaravati</name><adv></adv><clan>Assamite</clan><capacity>8</capacity><disciplines>DOM OBF QUI ani chi </disciplines><title></title><group>4</group><set>KMW</set><text>Independent: During a political action, Amaravati may burn 2 blood to give each ready Assamite you control an additional vote. Blood Cursed.</text></vampire><vampire databaseID="2079" count="1"><name>Janni</name><adv></adv><clan>Assamite</clan><capacity>5</capacity><disciplines>cel for obf qui </disciplines><title></title><group>4</group><set>KMW</set><text>Independent.
Janni inflicts an additional damage when striking with a weapon. She may enter combat with a ready Follower of Set controlled by another Methuselah as (D) action. Blood Cursed.</text></vampire><vampire databaseID="2747" count="1"><name>Alu</name><adv></adv><clan>Assamite</clan><capacity>2</capacity><disciplines>obf </disciplines><title></title><group>5</group><set>LotN</set><text>Independent: Blood cursed.</text></vampire><vampire databaseID="2124" count="1"><name>Vardar Vardarian</name><adv></adv><clan>Assamite</clan><capacity>6</capacity><disciplines>OBF QUI cel pre </disciplines><title></title><group>4</group><set>KMW</set><text>Independent: Followers of Set get -1 strength in combat with Vardar. Blood Cursed.</text></vampire><vampire databaseID="2768" count="1"><name>Hafsa, The Watcher</name><adv></adv><clan>Assamite</clan><capacity>6</capacity><disciplines>OBF QUI aus cel </disciplines><title></title><group>5</group><set>LotN</set><text>Camarilla: Camarilla vampires must burn 1 blood to attempt to block Hafsa. Assamites get +1 bleed when bleeding you. Blood cursed.</text></vampire><vampire databaseID="2053" count="1"><name>Basir</name><adv></adv><clan>Assamite</clan><capacity>1</capacity><disciplines>qui </disciplines><title></title><group>4</group><set>KMW</set><text>Independent: Each time you use a master phase action to place a master: Discipline card on Basir, he gains 1 blood fom the blood bank. Basir cannot block or play reaction cards. Blood Cursed.</text></vampire></crypt>
  <library size="90"><card databaseID="6021" count="3"><name>Swallowed by the Night</name><type>Action Modifier/Combat</type><set>LotN</set><cost></cost><requirement></requirement><text>[obf] [ACTION MODIFIER] +1 stealth.
[OBF] [COMBAT] Maneuver.</text></card><card databaseID="6523" count="2"><name>Veil the Legions</name><type>Action Modifier</type><set>KoT</set><cost></cost><requirement></requirement><text>[obf] Only usable by a ready, untapped vampire other than the acting minion you control. The acting minion gets +1 stealth. Only one Veil the Legions may be played each action.
[OBF] As above, and this vampire may burn X additional blood to give +1 stealth to the next X actions your minions perform this turn. Only one Veil the Legions can be played at superior each turn.</text></card><card databaseID="6489" count="3"><name>Spying Mission</name><type>Action Modifier</type><set>KoT</set><cost></cost><requirement></requirement><text>[obf] +1 stealth.
[OBF] Only usable when a bleed would be successful. The bleed burns no pool; it is unsuccessful. Instead, put this card on the acting vampire. The next time this vampire successfully bleeds the same Methuselah, burn this card for +2 bleed.</text></card><card databaseID="5348" count="4"><name>Elder Impersonation</name><type>Action Modifier</type><set>Third</set><cost>1 blood</cost><requirement></requirement><text>[obf] +1 stealth.
[OBF] Only usable when a minion attempts to block. The attempt fails (do not tap that blocking minion). That minion cannot attempt to block this action again.</text></card><card databaseID="5358" count="3"><name>Faceless Night</name><type>Action Modifier</type><set>Third</set><cost></cost><requirement></requirement><text>[obf] +1 stealth.
[OBF] +1 stealth, and any minion who attempts to block this action and fails becomes tapped when the action is resolved (before resolving the action).</text></card><card databaseID="6271" count="3"><name>Cloak the Gathering</name><type>Action Modifier</type><set>KoT</set><cost></cost><requirement></requirement><text>[obf] +1 stealth.
[OBF] Only usable by a ready vampire other than the acting minion you control. The action gets +1 stealth.</text></card><card databaseID="6124" count="6"><name>CrimethInc.</name><type>Action Modifier</type><set>TR</set><cost></cost><requirement>anarch</requirement><text>Requires an anarch. Play after resolving a successful action that requires an anarch or makes this vampire an anarch.
[pro] Untap this anarch.
[qui] Untap another ready anarch.
[tha] Put this card in play. During your minion phase, you may burn a pool to untap a ready anarch you control.</text></card><card databaseID="5437" count="3"><name>Lost in Crowds</name><type>Action Modifier</type><set>Third</set><cost></cost><requirement></requirement><text>[obf] +1 stealth.
[OBF] +2 stealth.</text></card><card databaseID="5373" count="2"><name>Forgotten Labyrinth</name><type>Action Modifier</type><set>Third</set><cost>1 blood</cost><requirement></requirement><text>Not usable on a bleed action.
[obf] +2 stealth.
[OBF] +3 stealth.</text></card><card databaseID="6125" count="1"><name>Crypt's Sons</name><type>Retainer</type><set>TR</set><cost>1 pool </cost><requirement>anarch</requirement><text>Unique mortal with 3 life. Requires an anarch.
Whenever this anarch is blocked, he or she may burn a life from the Sons to cancel combat and continue the action as if unblocked. The Sons inflict 1R damage each round of combat during normal strike resolution.</text></card><card databaseID="5314" count="2"><name>Cryptic Rider</name><type>Action Modifier</type><set>Third</set><cost>1 blood</cost><requirement></requirement><text>Only usable on a successful referendum.
The next referendum a vampire you control calls this turn passes automatically.</text></card><card databaseID="5713" count="1"><name>Uncoiling, The</name><type>Event</type><set>SoC</set><cost></cost><requirement></requirement><text>Event. Do not replace as long as this card is in play.
During your discard phase, burn one other event at random. Any other Methuselah may use a discard phase action and burn X pool to burn this card, where X is the number of other events in play.</text></card><card databaseID="6304" count="4"><name>Embrace, The</name><type>Action</type><set>KoT</set><cost>2 blood</cost><requirement>non-sterile</requirement><text>+1 stealth action. Requires a ready non-Sterile vampire.
Put this card in play; it becomes a non-unique vampire with 1 capacity of the same clan as the acting vampire. This vampire must hunt this turn.</text></card><card databaseID="6056" count="5"><name>Web of Knives Recruit</name><type>Action</type><set>LotN</set><cost>1 pool </cost><requirement></requirement><text>+1 stealth action.
Put this card in play in your uncontrolled region with 3 training counters. During your untap phase, burn a training counter from this card. You may burn counters from no more than two recruits each untap phase. When the last training counter is burned, move this card to your ready region; it becomes a 3-capacity, non-unique Assamite with Celerity [cel], Obfuscate [obf], Potence [pot], Quietus [qui] and 3 blood who is Blood Cursed.</text></card><card databaseID="3594" count="2"><name>Fee Stake: Boston</name><type>Action</type><set>Anarchs</set><cost></cost><requirement>anarch,capacity above 4</requirement><text>Requires a ready anarch with capacity above 4. +1 stealth action. Title.
Put this card on the acting anarch to represent the unique anarch title of Baron of Boston. This may lead to a contested title. If this anarch is Toreador or Toreador antitribu, he or she gets 1 additional vote in referendums he or she calls. Any vampire can call a referendum to burn this card as a +1 stealth political action. In that referendum, non-anarch titles are worth 1 fewer votes.</text></card><card databaseID="3595" count="1"><name>Fee Stake: Corte</name><type>Action</type><set>Anarchs</set><cost></cost><requirement>anarch,capacity above 4</requirement><text>Requires a ready anarch with capacity above 4. +1 stealth action. Title.
Put this card on the acting anarch to represent the unique anarch title of Baron of Corte. This may lead to a contested title. Any vampire can call a referendum to burn this card as a +1 stealth political action. In that referendum, non-anarch titles are worth 1 fewer votes.</text></card><card databaseID="3596" count="1"><name>Fee Stake: Los Angeles</name><type>Action</type><set>Anarchs</set><cost></cost><requirement>anarch,capacity above 4</requirement><text>Requires a ready anarch with capacity above 4. +1 stealth action. Title.
Put this card on the acting anarch to represent the unique anarch title of Baron of Los Angeles. This may lead to a contested title. Any vampire can call a referendum to burn this card as a +1 stealth political action. In that referendum, non-anarch titles are worth 1 fewer votes.</text></card><card databaseID="3597" count="2"><name>Fee Stake: New York</name><type>Action</type><set>Anarchs</set><cost></cost><requirement>anarch,capacity above 4</requirement><text>Requires a ready anarch with capacity above 4. +1 stealth action. Title.
Put this card on the acting anarch to represent the unique anarch title of Baron of New York. This may lead to a contested title. If this anarch is Brujah or Brujah antitribu, he or she gets 1 additional vote in referendums he or she calls. Any vampire can call a referendum to burn this card as a +1 stealth political action. In that referendum, non-anarch titles are worth 1 fewer votes.</text></card><card databaseID="3598" count="1"><name>Fee Stake: Perth</name><type>Action</type><set>Anarchs</set><cost></cost><requirement>anarch,capacity above 4</requirement><text>Requires a ready anarch with capacity above 4. +1 stealth action. Title.
Put this card on the acting anarch to represent the unique anarch title of Baron of Perth. This may lead to a contested title. Any vampire can call a referendum to burn this card as a +1 stealth political action. In that referendum, non-anarch titles are worth 1 fewer votes.</text></card><card databaseID="3599" count="1"><name>Fee Stake: Seattle</name><type>Action</type><set>Anarchs</set><cost></cost><requirement>anarch,capacity above 4</requirement><text>Requires a ready anarch with capacity above 4. +1 stealth action. Title.
Put this card on the acting anarch to represent the unique anarch title of Baron of Seattle. This may lead to a contested title. If this anarch is Gangrel or Gangrel antitribu, he or she gets 1 additional vote in referendums he or she calls. Any vampire can call a referendum to burn this card as a +1 stealth political action. In that referendum, non-anarch titles are worth 1 fewer votes.</text></card><card databaseID="2629" count="1"><name>Khabar: Loyalty</name><type>Action</type><set>FN</set><cost></cost><requirement></requirement><text>+1 stealth action.
Move 2 blood from the blood bank to a younger Assamite in your uncontrolled region.</text></card><card databaseID="6142" count="1"><name>Patsy</name><type>Political Action</type><set>TR</set><cost></cost><requirement>baron</requirement><text>Requires a baron. Only usable if you control the Edge.
Choose a titled non-anarch vampire. Successful referendum means that you burn the edge to remove that vampire's title and burn 2 pool from his or her controller.</text></card><card databaseID="5986" count="1"><name>Reckless Agitation</name><type>Political Action</type><set>LotN</set><cost>2 blood</cost><requirement>independent,capacity above 4</requirement><text>Requires an independent vampire with capacity above 4.
Allocate 6 points among two or more other Methuselahs. Successful referendum means each Methuselah burns 1 pool for each point assigned.</text></card><card databaseID="3536" count="1"><name>Anarch Salon</name><type>Political Action</type><set>Anarchs</set><cost></cost><requirement>anarch</requirement><text>Requires an anarch.
Successful referendum means each ready anarch gains 1 blood from the blood bank, and each Methuselah who controls at least one anarch gains 1 pool from the blood bank.</text></card><card databaseID="6370" count="6"><name>Kine Resources Contested</name><type>Political Action</type><set>KoT</set><cost></cost><requirement></requirement><text>Allocate 4 points among two or more Methuselahs. Successful referendum means each Methuselah burns 1 pool for each point assigned.</text></card><card databaseID="3602" count="2"><name>Firebrand</name><type>Political Action</type><set>Anarchs</set><cost></cost><requirement>anarch</requirement><text>Requires an anarch.
If this referendum is successful, put this card on the acting anarch. This anarch gets 1 additional vote during a political action. During your minion phase, this anarch can burn 1 blood to untap a ready younger anarch. Burn this card if this anarch goes to torpor. An anarch may have only 1 Firebrand.</text></card><card databaseID="5519" count="1"><name>Reinforcements</name><type>Political Action</type><set>Third</set><cost></cost><requirement>titled</requirement><text>Requires a titled vampire.
Choose one or more Methuselahs. Successful referendum means each chosen Methuselah selects up to 3 library cards from his or her ash heap and shuffles them into his or her library. Remove this card from the game, even if the action is canceled or blocked or the referendum fails.</text></card><card databaseID="5301" count="4"><name>Consanguineous Boon</name><type>Political Action</type><set>Third</set><cost></cost><requirement></requirement><text>Boon.
Choose a clan. Successful referendum means each Methuselah gains 1 pool for each member of that clan he or she controls.</text></card><card databaseID="6147" count="3"><name>Revolutionary Council</name><type>Political Action</type><set>TR</set><cost></cost><requirement>baron</requirement><text>Requires a baron.
Choose X, then choose X ready untapped anarchs you control and allocate 2X points among one or more Methuselahs, locations, and equipment. Successful referendum means each chosen anarch is tapped, each Methuselah burns 1 pool for each point assigned, and each location or equipment assigned a point is burned.</text></card><card databaseID="6132" count="1"><name>Garibaldi-Meucci Museum</name><type>Master</type><set>TR</set><cost></cost><requirement></requirement><text>Master: unique location.
Tap and burn 1 pool during your untap phase to exchange a card in your ash heap that requires an anarch for a card from your hand. Tap before range is determined to end combat between an anarch you control and another anarch.</text></card><card databaseID="6229" count="1"><name>Archon Investigation</name><type>Master</type><set>KoT</set><cost>3 pool </cost><requirement></requirement><text>Master: out-of-turn.
Only usable when a minion is attempting to bleed you and the bleed amount is 4 or more. Burn the acting minion. (The action is not successful.)</text></card><card databaseID="6528" count="1"><name>Vessel</name><type>Master</type><set>KoT</set><cost>1 pool </cost><requirement></requirement><text>Master: trifle.
Put this card on a vampire, and you may burn a Blood Doll in play (if any). During this vampire's controller's untap phase, he or she may move 1 blood from this vampire to his or her pool or from his or her pool to this vampire.</text></card><card databaseID="4765" count="1"><name>Barrens, The</name><type>Master</type><set>LoB</set><cost></cost><requirement></requirement><text>Master: unique location.
Tap to discard a card from your hand.</text></card><card databaseID="5101" count="1"><name>Yoruba Shrine</name><type>Master</type><set>LoB</set><cost>1 pool </cost><requirement></requirement><text>Master: unique location.
When a ready Assamite you control is the target of a (D) action or is selected by the acting Methuselah in the terms of a referendum, you may tap this location to untap the acting minion and make the action or referendum fail. Only usable as the (D) action is announced or before any votes are cast in the referendum. Not usable on a referendum that is passing automatically.</text></card><card databaseID="5261" count="1"><name>Blood Doll</name><type>Master</type><set>Third</set><cost></cost><requirement></requirement><text>Master.
Put this card on a vampire you control. During his or her master phase, this vampire's controller may move 1 blood from this vampire to his or her pool or from his or her pool to this vampire.</text></card><card databaseID="2501" count="3"><name>Alamut</name><type>Master</type><set>FN</set><cost>1 pool </cost><requirement></requirement><text>Master: unique location.
If an Assamite you control successfully bleeds another Methuselah, put the pool lost by that Methuselah on this card. During the referendum of a political action, you may burn X blood from this card to give a vampire you control X votes for that referendum.</text></card><card databaseID="5844" count="1"><name>Black Throne, The</name><type>Master</type><set>LotN</set><cost>1 pool </cost><requirement></requirement><text>Master: unique location.
Tap during a referendum to gain 2 votes. Tap when a minion with a contract leaves the ready region (only usable if an Assamite you control had been chosen for that contract) to gain 1 pool.</text></card><card databaseID="6279" count="1"><name>Dark Influences</name><type>Master</type><set>KoT</set><cost>2 pool </cost><requirement></requirement><text>Master: out-of-turn.
Cancel a minion card as it is played. No cost is paid. That card cannot be played again for the remainder of the turn. Put this card in play. The next card played that would cancel another Methuselah's minion card as it is played is canceled (no cost) and this card is burned instead.</text></card><card databaseID="2613" count="1"><name>Heartblood of the Clan</name><type>Master</type><set>FN</set><cost>1 pool </cost><requirement></requirement><text>Master: unique location.
Any Assamite may take an action to move 1 blood from the blood bank to this card. During your influence phase, you may move any amount of blood from this card to any Assamite in your uncontrolled region.</text></card><card databaseID="6153" count="1"><name>Twilight Camp</name><type>Master</type><set>TR</set><cost></cost><requirement></requirement><text>Master.
Put this card in play with 4 counters. When you put a non-titled, non-anarch vampire in play from your uncontrolled region, you may burn a counter from this card to make that vampire anarch (and independent). You may burn a counter from this card to add a blood to an anarch as a master phase action. Burn this card when it has no counters.</text></card><card databaseID="6122" count="1"><name>Club Illusion</name><type>Master</type><set>TR</set><cost>1 pool </cost><requirement></requirement><text>Master: unique location.
When any anarch vampire declares a bleed action, he or she can burn 1 blood to get +1 bleed on that action (only usable once each action).</text></card><card databaseID="5479" count="1"><name>Pentex(TM) Subversion</name><type>Master</type><set>Third</set><cost>2 pool </cost><requirement></requirement><text>Unique master.
Put this card on any ready minion. The minion with this card cannot take actions and cannot block actions. This card may be burned by any other minion as a (D) action.</text></card><card databaseID="3671" count="1"><name>Seattle Committee</name><type>Master</type><set>Anarchs</set><cost></cost><requirement></requirement><text>Unique master.
Put this card in play. During your master phase, you may tap this card to put an anarch counter on a ready non-titled, non-anarch vampire you control. A vampire with an anarch counter is considered anarch (and independent) even if this card leaves play. If a vampire with an anarch counter changes sects, burn the counter.</text></card><card databaseID="5937" count="4"><name>Loss</name><type>Action</type><set>LotN</set><cost>1 blood</cost><requirement></requirement><text>[qui] (D) Burn an equipment or location on a minion controlled by your predator or prey.
[QUI] (D) Bleed at +2 bleed.</text></card></library>
</deck>
