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<!DOCTYPE deck SYSTEM "AnarchRevoltDeck.dtd">
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<deck formatVersion="-TODO-1.0" databaseVersion="-TODO-20040101" generator="Anarch Revolt Deck Builder">
  <name>Da Blue Guys</name>
  <date>Sat Jul 24 05:04:10 2010</date>
  <author>Obtenebration</author>
  <description></description>
  <attributes in_use="-TODO-yes" contains_proxy="-TODO-yes"></attributes>
  <crypt size="12" min="5" max="8" avg="6.5"><vampire databaseID="2298" count="4"><name>Omme Enberbenight</name><adv></adv><clan>Kiasyd</clan><capacity>7</capacity><disciplines>MYT OBT cel dom </disciplines><title>priscus</title><group>4</group><set>LoB</set><text>Sabbat priscus: Cards that require Mytherceria cost Omme 1 less blood. Cold iron vulnerability.</text></vampire><vampire databaseID="3308" count="2"><name>Arcadian, The</name><adv></adv><clan>Kiasyd</clan><capacity>8</capacity><disciplines>DOM MYT OBT chi for </disciplines><title></title><group>5</group><set>HttB</set><text>Sabbat: The Arcadian may bleed at +1 stealth and +1 bleed as a (D) action that costs 1 blood. Cold iron vulnerability.</text></vampire><vampire databaseID="3339" count="2"><name>Isanwayen</name><adv></adv><clan>Kiasyd</clan><capacity>6</capacity><disciplines>DOM MYT OBT </disciplines><title></title><group>4</group><set>HttB</set><text>Sabbat: While ready, Isanwayen may tap to give you an additional master phase action. Rescuing him from torpor costs an additional blood. Cold iron vulnerability.</text></vampire><vampire databaseID="2251" count="2"><name>Dame Hollerton</name><adv></adv><clan>Kiasyd</clan><capacity>5</capacity><disciplines>DOM OBT myt </disciplines><title></title><group>4</group><set>LoB</set><text>Sabbat: Cold iron vulnerability.</text></vampire><vampire databaseID="2308" count="1"><name>Roderick Phillips March</name><adv></adv><clan>Kiasyd</clan><capacity>7</capacity><disciplines>DOM MYT cel obt tha </disciplines><title></title><group>4</group><set>LoB</set><text>Sabbat: While Roderick is ready, your minions get an additional +1 stealth on equip actions. Cold iron vulnerability.</text></vampire><vampire databaseID="2531" count="1"><name>Ermenegildo, The Rake</name><adv></adv><clan>Lasombra</clan><capacity>5</capacity><disciplines>DOM OBT pot </disciplines><title></title><group>4</group><set>Third</set><text>Sabbat. Black Hand.</text></vampire></crypt>
  <library size="90"><card databaseID="5261" count="4"><name>Blood Doll</name><type>Master</type><set>Third</set><cost></cost><requirement></requirement><text>Master.
Put this card on a vampire you control. During his or her master phase, this vampire's controller may move 1 blood from this vampire to his or her pool or from his or her pool to this vampire.</text></card><card databaseID="6258" count="1"><name>Camera Phone</name><type>Equipment</type><set>KoT</set><cost></cost><requirement></requirement><text>Electronic equipment.
The minion with this equipment may bleed at +1 bleed as a (D) action. No other equipment can increase the bleed amount of this action.</text></card><card databaseID="5385" count="5"><name>Govern the Unaligned</name><type>Action</type><set>Third</set><cost>1 blood</cost><requirement></requirement><text>[dom] (D) Bleed with +2 bleed.
[DOM] +1 stealth action. Move 3 blood from the bank to a younger vampire in your uncontrolled region.</text></card><card databaseID="5387" count="2"><name>Grooming the Protege</name><type>Master</type><set>Third</set><cost></cost><requirement></requirement><text>Master.
Move up to 3 blood from a ready vampire you control to a younger vampire of the same clan in your uncontrolled region.</text></card><card databaseID="5271" count="2"><name>Bonding</name><type>Action Modifier</type><set>Third</set><cost></cost><requirement></requirement><text>You cannot play another action modifier to increase this bleed amount. (Only usable during a bleed action.)
[dom] +1 bleed.
[DOM] +1 stealth and +1 bleed.</text></card><card databaseID="6300" count="2"><name>Eluding the Arms of Morpheus</name><type>Reaction</type><set>KoT</set><cost>1 blood</cost><requirement></requirement><text>Only usable by a tapped vampire.
This vampire untaps and attempts to block.</text></card><card databaseID="5402" count="1"><name>Hungry Coyote, The</name><type>Master</type><set>Third</set><cost>2 pool </cost><requirement></requirement><text>Master: unique location.
Whenever a Sabbat vampire you control hunts successfully, he or she gains an additional blood.</text></card><card databaseID="5457" count="1"><name>Mylan Horseed (Goblin)</name><type>Ally</type><set>Third</set><cost>1 pool </cost><requirement></requirement><text>Unique changeling with 1 life. 0 strength, 1 bleed.
Mylan can untap a ready non-Camarilla vampire with a capacity above 7 as a +1 stealth action. Once each combat, he may dodge as a strike. Mylan cannot block vampires.</text></card><card databaseID="4814" count="3"><name>Covincraft</name><type>Reaction</type><set>LoB</set><cost></cost><requirement></requirement><text>[REACTION] Reduce a bleed against you by 1.
[REACTION] Only usable during a referendum. This Kiasyd gains 4 votes.</text></card><card databaseID="4860" count="4"><name>Folderol</name><type>Reaction</type><set>LoB</set><cost></cost><requirement></requirement><text>[aus] This vampire burns 1 blood to reduce a bleed against you by 1.
[myt] Reduce a bleed against you by 1.
[MYT] Reduce a bleed against any Methuselah by 1.</text></card><card databaseID="4853" count="4"><name>Fae Contortion</name><type>Action Modifier/Combat</type><set>LoB</set><cost></cost><requirement></requirement><text>[myt] [REFLEX] Cancel a grapple card played on this vampire as it is played (no cost is paid).
[obt] [COMBAT] Maneuver.
[myt] [COMBAT] Maneuver.
[MYT] [ACTION MODIFIER] +1 stealth.</text></card><card databaseID="5051" count="3"><name>Stone Travel</name><type>Action Modifier</type><set>LoB</set><cost></cost><requirement></requirement><text>[obt] This vampire burns 1 blood to get +1 stealth.
[myt] +1 stealth.
[MYT] +1 stealth. If this action is blocked, this acting vampire may choose to cancel the resulting combat.</text></card><card databaseID="2161" count="1"><name>Entombment</name><type>Combat</type><set>SW</set><cost>2 blood</cost><requirement></requirement><text>[obt] Strike: burn the opposing ally.
[OBT] Strike: send the opposing vampire into torpor.</text></card><card databaseID="4767" count="1"><name>Basilisk's Touch</name><type>Combat</type><set>LoB</set><cost>2 blood</cost><requirement></requirement><text>Only usable in combat with an ally or younger vampire. Only usable before range is determined.
[pot] This vampire gets +1 strength for the remainder of combat.
[myt] If any damage is successfully inflicted from this vampire's hand strikes this round, send the opposing vampire to torpor or burn the opposing ally.
[MYT] As [myt] above, and the opposing vampire burns 1 blood if any damage is successfully inflicted.</text></card><card databaseID="4837" count="2"><name>Earth Swords</name><type>Combat</type><set>LoB</set><cost></cost><requirement></requirement><text>[pot] Strike: 1R damage.
[myt] Strike: 2R damage.
[MYT] Strike: 3R damage.</text></card><card databaseID="4744" count="2"><name>Absorb the Mind</name><type>Combat</type><set>LoB</set><cost></cost><requirement></requirement><text>[dom] Strike: dodge.
[myt] Strike: ranged. Steal 1 blood.
[MYT] Strike: ranged. Steal 1 blood and steal 1 master: Discipline card from the opposing vampire (put it on this striking vampire).</text></card><card databaseID="4760" count="5"><name>Aura Absorption</name><type>Reaction/Action Modifier</type><set>LoB</set><cost></cost><requirement></requirement><text>[aus] [REACTION] This vampire burns 1 blood to get +1 intercept.
[myt] [REACTION] +1 intercept.
[MYT] [ACTION MODIFIER] +1 stealth.</text></card><card databaseID="4996" count="1"><name>Redcap Wilder</name><type>Retainer</type><set>LoB</set><cost>2 blood</cost><requirement></requirement><text>Changeling with 2 life.
[myt] Vampires with capacity less than 7 must burn a blood to attempt to block the minion with this retainer.
[MYT] As above, but the cost to employ this retainer is reduced by 1 blood.</text></card><card databaseID="5006" count="1"><name>Riddle Phantastique</name><type>Action</type><set>LoB</set><cost>2 blood</cost><requirement></requirement><text>(D) Put this card on an ally or younger vampire who is not Malkavian or Malkavian antitribu. Put X riddle counters on this card, where X is half the capacity of the acting vampire (round down). The minion with this card burns 1 riddle counter instead of untapping during his or her untap phase. Burn this card when it has no counters. You may not play this card if another Riddle Phantastique is in play. Burn option.</text></card><card databaseID="5039" count="2"><name>Song of Pan</name><type>Action</type><set>LoB</set><cost>1 pool </cost><requirement></requirement><text>+1 stealth action. Unique.
Untap this acting Kiasyd and put this card in play. All Kiasyd and changeling allies get +1 bleed. During your discard phase, burn this card and inflict 1 unpreventable damage on each Kiasyd or changeling ally you control who did not successfully bleed this turn.</text></card><card databaseID="512" count="1"><name>Metro Underground</name><type>Master</type><set>Jyhad</set><cost></cost><requirement></requirement><text>Master: unique location.
During your discard phase, you may tap this card and burn 1 pool to untap a vampire you control.</text></card><card databaseID="6421" count="4"><name>On the Qui Vive</name><type>Reaction</type><set>KoT</set><cost></cost><requirement></requirement><text>Only usable by a tapped minion. This reacting minion can play reaction cards and attempt to block as though untapped until the current action is concluded. If this minion is an ally, he or she does not untap as normal during his or her next untap phase. A minion may play only one On the Qui Vive between his or her untap phases.</text></card><card databaseID="6291" count="1"><name>Dominate</name><type>Master</type><set>KoT</set><cost></cost><requirement></requirement><text>Master: Discipline.
Put this card on a vampire. This vampire gains 1 level of Dominate [dom]. Capacity increases by 1: the vampire is one generation older. Cannot be placed on a vampire with superior Dominate.</text></card><card databaseID="5549" count="3"><name>Shadow Play</name><type>Action Modifier</type><set>Third</set><cost>1 blood</cost><requirement></requirement><text>[obt] +1 stealth.
[OBT] +2 stealth.</text></card><card databaseID="2066" count="2"><name>Arms of the Abyss</name><type>Combat</type><set>SW</set><cost></cost><requirement></requirement><text>[obt] Strike: dodge.
[OBT] Strike: dodge, with an additional strike.</text></card><card databaseID="3852" count="4"><name>Deflection</name><type>Reaction</type><set>BH</set><cost>1 blood</cost><requirement></requirement><text>[dom] Only usable when you are being bled, after blocks are declined. Tap this reacting vampire. Choose another Methuselah other than the controller of the acting minion. The acting minion is now bleeding that Methuselah.
[DOM] As above, but do not tap this vampire.</text></card><card databaseID="6537" count="1"><name>Wash</name><type>Master</type><set>KoT</set><cost></cost><requirement></requirement><text>Master: out-of-turn. Trifle. Do not replace until your next untap phase.
Cancel a master card played by your predator or prey as it is played (no cost is paid). That Methuselah gains a master phase action (if the canceled card is an out-of-turn master, the master phase action is gained during that Methuselah's next master phase).</text></card><card databaseID="4220" count="1"><name>Channel 10</name><type>Master</type><set>Tenth</set><cost>2 pool </cost><requirement></requirement><text>Master: unique location.
Tap to give a minion you control +2 intercept for the current action. Not usable on the first action in a minion phase.</text></card><card databaseID="6846" count="4"><name>Faerie Wards</name><type>Reaction</type><set>HttB</set><cost>2 blood</cost><requirement></requirement><text>Only usable when an ally or younger vampire is taking a (D) action against you.
[aus] +2 intercept.
[myt] The action fails. Tap this reacting vampire.
[MYT] As [myt] above, and the acting minion does not untap as normal during his or her next untap phase.</text></card><card databaseID="6832" count="1"><name>Draeven Softfoot (Changeling)</name><type>Ally</type><set>HttB</set><cost></cost><requirement></requirement><text>Unique changeling with 1 life. 1 strength, 0 bleed.
Draeven may tap to prevent 1 damage done in combat to a Kiasyd. Cards that require Chimerstry [chi] cannot target him nor be played while he is acting, blocking or in combat. He cannot block a minion who has a cold iron card. Burn option.</text></card><card databaseID="6859" count="1"><name>Great Symposium</name><type>Master</type><set>HttB</set><cost></cost><requirement></requirement><text>Master.
Search your crypt for a Kiasyd and put that vampire in your uncontrolled region. Then distribute 3 blood from the bank among one or more Kiasyds in your uncontrolled region. Only one Great Symposium can be played in a game.</text></card><card databaseID="6941" count="1"><name>Scarlet Lore</name><type>Action</type><set>HttB</set><cost>2 blood</cost><requirement></requirement><text>+1 stealth action.
[nec] Move a minion card from your ash heap to the top of your library.
[myt] Search your library for a minion card (shuffle afterward) to move to the top of your library.
[MYT] As [myt] above, with an additional +1 stealth.</text></card><card databaseID="6861" count="5"><name>Gremlins</name><type>Action</type><set>HttB</set><cost></cost><requirement></requirement><text>[dom] (D) Bleed at +1 bleed.
[myt] +1 stealth action. (D) Burn an equipment. Not usable on melee weapons.
[MYT] +1 stealth action. (D) Bleed at +1 bleed.</text></card><card databaseID="6975" count="3"><name>Tinglestripe</name><type>Equipment</type><set>HttB</set><cost></cost><requirement></requirement><text>Weapon.
[myt] Strike: 2R damage. This weapon can be used as a strike only once each round.
[MYT] As above, or strike: 1R damage, with an optional maneuver each combat.</text></card><card databaseID="6811" count="3"><name>Conditioning</name><type>Action Modifier</type><set>HttB</set><cost>1 blood</cost><requirement></requirement><text>You cannot play another action modifier to increase this bleed amount.
[dom] +2 bleed
[DOM] +3 bleed.</text></card><card databaseID="6834" count="3"><name>Dreams of the Sphinx</name><type>Master</type><set>HttB</set><cost>1 pool </cost><requirement></requirement><text>Unique master.
Put this card in play. Put a counter on this card each time you tap it. When the third counter is added, burn this card. Tap this card to get +2 hand size until the end of the current turn. Tap during your untap phase to gain an additional pool if you have the Edge. Tap to move a blood from the bank to a vampire in your uncontrolled region.</text></card><card databaseID="2166" count="3"><name>Eyes of the Night</name><type>Reaction</type><set>SW</set><cost></cost><requirement></requirement><text>[obt] +1 intercept.
[OBT] As above, with an optional maneuver or press during the resulting combat if this vampire successfully blocks this action and combat occurs.</text></card><card databaseID="6991" count="2"><name>Wake with Evening's Freshness</name><type>Reaction</type><set>HttB</set><cost></cost><requirement></requirement><text>Do not replace until your next untap phase.
Only usable by a tapped vampire. This reacting vampire can play reaction cards and attempt to block as though untapped until the current action is concluded.</text></card></library>
</deck>
